Starpoint Gemini 2

Starpoint Gemini 2

119 ratings
Luckmod
   
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SCRIPTS & DATABASES: Databases, Loot drop
File Size
Posted
Updated
98.304 KB
9 Jan, 2015 @ 6:42pm
24 Sep, 2015 @ 4:23am
5 Change Notes ( view )

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Luckmod

Description
Requires SPG2 1.7+
Compatible with any DLC
Compatible with existing saves

Increase chance to get blueprints, especially salvaving from derelicts with nanobots.
Completed blueprints are not removed after one use.
Decrease the severity of bad events.
49 Comments
Alan 31 Aug, 2024 @ 9:06pm 
Update! I got a new perpetuum piece! Took like 8 hours...but it's working. joyous.
Alan 31 Aug, 2024 @ 3:59pm 
Clarification after more testing. When you buy an enhancement, it stays in the station's inventory, so you could buy it again. When you buy a fighter, it disappears from the stations inventory, but if you come back later it will be there again.

Old enhancements still do not return, though. The first enhancement I ever got was the Perpetuum hangar enhancement, which I think is the best. Sadly I put it on my first carrier before realizing I'd lose the ability to put it on a titan later. Even with the mod, that enhancement has not returned to stations and has never dropped as loot again. At least not yet after a couple hours farming.
Geek  [author] 31 Aug, 2024 @ 3:06pm 
That is odd. The mod makes no difference between items.
Alan 31 Aug, 2024 @ 2:44pm 
It also doesn't work for fighter blueprints. So far, only confirmed that it works for enhancements (though those are the only ones that disappeared forever, so possibly intended)
Alan 31 Aug, 2024 @ 2:40pm 
This works for blueprints you use moving forward, but unfortunately does not recover blueprints you used prior to installing the mod.
Fezder 6 Jun, 2019 @ 12:25pm 
This is so embarassing. So that's what that hexagon was for, that was the issue! Never though about activating mod manually, I thought installing will be enough. Problem solved, thanks Geek!
Geek  [author] 6 Jun, 2019 @ 12:04pm 
It should work. Did you think to activate the mod in the main menu ?
Fezder 6 Jun, 2019 @ 11:48am 
Should this still work? I installed mod, then restarted game, launches just fine. However, I can't see any significant rise in droprates of blueprints, and they are consumed in process. Tested this way (made save beforehand just in case) built blueprint STRONGHOLD for ship tzar. Then, unmounted it (so it isn't even in use). After redock, changed hip to bishop, and STRONGHOLD is nowhere seen, not in blueprints menu, or in enchancement menu either. Any ideas?
Geek  [author] 6 Jul, 2017 @ 5:07am 
Not exactly - standard heroes have normal loot, SoA heroes will drop a unique weapon, which is not the same as BP.
[VL]sim-M 6 Jul, 2017 @ 5:05am 
heros have in vanila 100% if i´m right (at least while i played vanilla every hero dropped, and yes i made a new game)