Nuclear Option

Nuclear Option

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Bridge Defense REMIXED 1.2
   
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24 Oct @ 5:31pm
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Bridge Defense REMIXED 1.2

Description
A revamped version of Bridge Defense, with CO-OP in mind. Recommend 4x players or more!

Version 1.2 has the following additions/changes (There's quite a lot, so good chance I forgot to list some stuff):

-Allied Munitions Trucks will now spawn alongside the usual Allied Tank spawns.

-Players now have access to the Revoker aircraft. To use one, players must capture any airbase that has a Hardened Aircraft Shelter. (Vigil, Maris, North Boscali, etc.)

-Additional AA defenses at F.O.B. Spearhead when captured. Might last 10 more seconds this time!

-Enemy Air waves will no longer have any Radar missiles when spawned in. If they land to re-arm, they have a good chance to equip radar missiles.

-Enemy Tarantula and Darkreach waves have new loadouts.
-Tarantulas went from having LCV25s (Yes, I know that was really stupid) to having a combination of AGMs, 76mm gun, and Demobombs.
-Darkreaches have a combination of bombs, cruise missiles and Tactical Nukes.

-The Bonus factories you gain at Dustbowl + Maris Captures will now spawn back at your home base. This is due to the high tendency of the enemy bombing both sites.

-Dustbowl will spawn allied Radar SAMs and Lasers when captured. Additional Anvils are placed there too.

-A third allied Revoker wave enters the battle, when you sink the Bonus Carrier near Dustbowl/Sandrift.

-Allied Medusas no longer spawn when capturing Vigil Naval base. It has been replaced with Compass production instead.

-The 2nd objective to destroy the Vehicle Depot has been altered to include 2x factories at the same area. They will spawn Tanks/IFVs at a very rapid pace.
-The massive increase in enemy vehicles will help out late joining players in getting income for the rest of the fight.

-Removed a Laser CWIS at the enemy Agrapol Airbase.

-There will be 2x high production, Cricket Factories at the enemy Sandrift Airbase. These will appear when the Agrapol Capture phase begins. Can be taken out, which will also play a message to all players upon destruction.

-An additional non-marked F.O.B. Hailstorm is placed South of Agrapol. It will normally be captured by allies when the allied Landing Force arrives during this phase.

-The 2x Laser CWIS' at the 2nd objective near the Vehicle Depot, have been spaced out. Makes them much easier to target.

-2x new Bonus objectives added.
-Capturing North Boscali Airbase will reward the team with AFV8 IFV and SPAAG ground units as normal allied ground spawns.
-Capturing Maris Airbase will spawn in a rapid manufacturing Revoker factory for your team. HOWEVER, Maris will be guarded by AA scattered around the perimeter.