HUMANKIND™

HUMANKIND™

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Tags: CustomMap
File Size
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170.137 KB
24 Oct @ 4:34am
26 Oct @ 9:13pm
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Ampliturbo

Description
This ain't your daddy's 4X map! With all 255 territories utilized, and the elevation used to it's fullest. Each player has 3 natural wonders(DLC needed), and a monopoly on 2 luxury resources(though every player has access to at least one of each). Each player is separated by ocean with excepsion to players 9 and 10, who's land masses are connected by a few land bridges, and 5 and 6 with a winding "serpent's path" conecting them with land and coastal tiles(Though I did want to connect each continent, SOMEHOW.). Don't let the map fool you, there's a wall of ice between the players, so if players 1 and 10 want a piece of eachother, they gotta go the long way around. Which won't be easy, with narrow 1 tile channels and paths on both land and sea, it'll be a challenge just getting from one place to another. Each player's landmass consists of 3 size 10 hexagonal "states", with each "state" have a 40 tile capital, and seven 33 tile territories, for a total of 24 territories per player "TriState Area", and several remaining territories counting the one along the top and bottom of the map(which is technically 1 territory as far as the game is concerned), and several terriories breaking up the ocean(which actually includes most players harbors(except for the player without one and the player whose harbor in deep inland), and the serpent's path).