Vampire: The Masquerade - Bloodlines 2

Vampire: The Masquerade - Bloodlines 2

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How to Get the Kiss and Kill Achievement in Vampire: The Masquerade - Bloodlines 2 (2025 UPDATED)
By GigaGamer47 and 2 collaborators
And here’s how to pop Bloodlines 2’s Bronze trophy Kiss and Kill fast: pull a human with Telekinesis, feed, repeat 30 times in one playthrough, and do it before endgame when free roam shuts off.
   
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TLDR
  • Overview: Use Telekinesis to yank enemies, then feed on them 30 times in a single run; stealth yanks don’t alert bystanders who aren’t looking. Do it before the finale because there’s no post‑story free roam.
  • Best farm spots: big groups spawn in To Founder on the Lethe, The Pathways of Hesperides right after The Gardener cutscene, and We Don’t Do Ghost Stories near the first generator gate. Chain pulls and feeds here.
  • Practical notes: combat trophies work on Easy, cumulative counters track per playthrough only, and tracking can bug until a reboot. Finish this before the last mission.
How to Get the Kiss and Kill Achievement in Vampire: The Masquerade - Bloodlines 2
Start early, while Seattle’s streets are still full of mortal patrols. Kiss and Kill wants thirty total instances where you pull an enemy with Telekinesis, then immediately feed. On a controller, hold R2 to pull and, once they’re in your face, press L2 + R2 to feed. It’s cleaner to do this to normal human enemies. A stealth pull into a feed won’t alert others if their eyes aren’t on you, so you can quietly rack up several in a row in busy spots. It even counts if a target is already stunned and you pull them into you before feeding.

Dial the difficulty down to Easy while you work on this. The trophy still unlocks, and you don’t need to be on higher settings unless you’re chasing the separate A Diva Defeated trophy. If the counter stops moving, don’t panic. Cumulative actions are tracked per playthrough and can misbehave until you reboot the game. Keep everything in one save chain because starting a new playthrough resets in‑game counts.

Where to farm. In To Founder on the Lethe, bait the early crowds down to ground level and pull‑feed until the space clears. In The Pathways of Hesperides, right after the cutscene with The Gardener, two tight packs drop near the stairwell; face the group, pull one, feed, pivot, repeat. In We Don’t Do Ghost Stories, enemy waves near the first generator gate are dense and slow to react if you stay behind cover; chain three to five pulls cleanly here. If you still need a few, The Streets Incarnadine has a large lobby where you can group enemies on ground level for rapid cycles.

Finish your thirty before committing to the finale. There’s no post‑credits free roam, and the game autosaves rather than letting you create manual safety saves. Don’t roll credits and expect to sweep up later. Do the work in the midgame when spawns are generous and sightlines are friendly to stealth.
Optional Trainer Helpers (Use Responsibly)
If you badly want the achievement:
  • Infinite Ability Blood - so you can spam Telekinesis pulls without waiting between feeds.
  • Movement Speed Multiplier - to reset position faster between pulls and keep the loop clean.



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