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2025-10-28:
- Can now select colors, including the old HoH1 colors
- Can now select multiple of the same modifier
- Now shows a preview of the item as you are making it
- The maximum number of mods you can add is now 255 (I don't know if there's a net limit on these, so I capped it); I doubt anyone really needs even this many
- Changed things to use mostly a language resource; still have to do some parts and make alternate language versions for the couple dozens text entries I had to add
I have the colors selection added (including the old HoH1 colors, so much more choices), but the entry-selectors don't seem to like having their values changed each time you change equipment so I'll probably have to clone them in with each change instead. I also have some UI issues with them where the right arrow shows you hover over it, but does nothing, same happens with or without selector-offset-x. Clicking on the name works to move it forward, and the back arrow works. All in all, the entry-selector doesn't seem to like how I have it, so I might try something else.
Beyond that, I have a couple other things I want to address before I release the next update.
I thought this seemed like the case before, but now I know it is. I'll investigate why as I proceed to a new update. I know there's an intensity variable used on all modifiers that I haven't seen how it's set yet, which would be the prime suspect.
Just giving a heads up to anyone using the mod.
Getting the tooltip to show wasn't bad. Similar to how I generate the giveItem, I just made that happen when selecting equipment or changing modifiers. It then uses: Item::BuildItemTooltip to make one, I then manually render that with the overridden Draw() off to the left. The only issue with that is that if you keep adding modifiers, the tooltip overflows off the screen in the y direction of course. Since it's not a widget, I cannot do layout and use a scrollbar. I doubt I'm going to bother resolving that, at least in that way. I may eventually make a widget version of the scalableblocks rendering for the tooltip (there may even be examples -- I haven't look yet).
https://imgur.com/a/b9Bt6HL