Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Unlimited Recruitment
   
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Tags: mod, Campaign
File Size
Posted
1.158 MB
22 Oct @ 11:40am
1 Change Note ( view )

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Unlimited Recruitment

Description
Unlock the full power of your empire! This mod completely removes all unit recruitment limits in Total War: Rome II, allowing you to raise as many units as your economy can support — with no caps or restrictions.

Whether you want to field endless Roman legions, unleash unstoppable barbarian hordes, or build the largest army in multiplayer history, this mod gives you total freedom on the campaign map.

Solo & Multiplayer Compatible

If you enjoy this mod, don’t forget to like and favorite to support future updates!

What This Mod Does:
- Removes campaign-wide unit caps (e.g., elite units, limited auxiliaries, unique units)
- Applies to both the player and AI
- Works in solo and multiplayer campaigns
- Keeps army size limits untouched
14 Comments
Mingles 27 Oct @ 12:53pm 
thank you for the clarification
KingTiger28  [author] 26 Oct @ 12:54pm 
The mod is designed for the vanilla game, so no testing has been done on DEI. It may potentially work, but only for the base units of the game
Mingles 25 Oct @ 4:50pm 
works for DEI?
bukowa 25 Oct @ 5:54am 
Thank you
KingTiger28  [author] 25 Oct @ 5:39am 
Thanks! I’ve now clearly added that to the description. 👍
bukowa 24 Oct @ 3:14pm 
Np, I think you should mention that clearly in description tho
KingTiger28  [author] 24 Oct @ 1:21pm 
Sorry for the confusion! This mod removes unit recruitment caps, not army size limit. You can recruit unlimited units, but the army’s limit is not impacted, other mods make this modification.
bukowa 24 Oct @ 12:43pm 
"This mod completely removes all unit recruitment limits in Total War: Rome II,"
I thought I and AI can field more than 40 units lol
KingTiger28  [author] 24 Oct @ 12:09pm 
Thanks for your feedback!
Yes, that’s exactly what the mod does – it removes the limits directly from the main_units table, which is how unit caps are defined in the base game. There’s nothing misleading: the goal of this mod is simply to remove those limits and allow both the player and AI to recruit units without restrictions.
bukowa 24 Oct @ 11:04am 
I think the mod description is missleading?
This just removes the limits from main_units table.