Age of Wonders 4

Age of Wonders 4

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No Selection Sound
   
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File Size
Posted
Updated
2.586 MB
20 Oct @ 4:07pm
21 Oct @ 6:34am
2 Change Notes ( view )

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No Selection Sound

Description
This mod disables the voice lines that play when selecting units from the following races:
Toad, Tigran, Ratkin, Orc, Moleman, Human, Halfling, Goblin, Elf, Dwarf, Elysian, Ancients, Monkey, Ogre, Lupine, Goatform, Insectoid, Syron, Avian, Lizard, Giant King, Dragon Lord, and Eldritch Sovereign.

All other sounds - such as movement, attacks, kills, and impacts, remain unchanged.

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If you only want a specific race to be muted, you’ll need to edit the mod and remove my mod’s entries.

In order to find out which base game resources my mod has changed, you should do the following steps:

1. Find the Mod Folder
Go to your Steam installation folder, then navigate to:
steamapps > workshop > content > 166900 > [Mod ID]
The Mod ID can be found in the URL of the mod on the Steam Workshop.

2. Copy the Mod
Copy the entire mod folder into your local mods folder:
Documents > Paradox Interactive > Age of Wonders 4 > Mods

3. Rename the Folder
Rename the folder to match the name of the .acp file inside it. (NoSelectionSound)

4. Open the Mod in the Package Manager
Launch the Package Manager, located in your Age of Wonders 4 installation folder.
Go to Files > Open > NoSelectionSound folder > NoSelectionSound ACP File.

5. Open the Resource Editor
In the Package Manager, go to Tools > Resource Editor.

6. Use the Resource Browser
Go back to the Package Manager and open Tools > Resource Browser.
(Note: It may take a moment to load.)

7. Find Modified Entries
In the Resource Browser, tick the “Modded” checkbox and click Search.
This will show all entries that have been modified.

8. Open a Resource
Click the play button next to an entry, or right-click and choose “Go to resource”.
This will open the corresponding rpk where the entry is located in the Resource Editor.

9. Delete Modded Entries
In the Resource Editor, right-click on any entries you want to remove and select “Delete Mod”.
Save and close the editor.

10. Enable the Mod
Add the edited mod to your active playset in the launcher, and you're done !

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Unit_Modurality_Audio.rpk
> Toad / Tigran / Ratkin / Orc / Moleman / Human / Halfling / Goblin / Elf / Dwarf

Unit_Modurality_Audio_ArchonProphecy.rpk
> Elysian / Ancients

Unit_Modurality_Audio_WaysOfWar.rpk
> Monkey / Ogre

Unit_Modurality_Audio_PrimalFury.rpk
> Lupine / Goatform

Unit_Modurality_Audio_EldritchRealms.rpk
> Insectoid / Syron

Unit_Modurality_Audio_EmpiresAndAshes.rpk
> Avian

Unit_Modurality_Audio_DragonLords.rpk
> Lizard

GiantLord_Animations.rpk
> Giant King

Monster_Dragon_Modularity_DragonLords.rpk
> Dragon Lord

LeaderType_Modularity_EldritchRealms.rpk
> Eldritch Sovereign
4 Comments
VoidSentry  [author] 27 Oct @ 3:06pm 
Glad to hear it helped ! You can thank the folks on Reddit for complaining about it. @Mal
Mal 25 Oct @ 11:14am 
Godsent for me. Been struggeling with those files, as in they stuttered alot.
VoidSentry  [author] 22 Oct @ 2:50am 
You're welcome ! @Maff
Maff 21 Oct @ 3:09am 
Great idea. Thanks.