The Talos Principle: Reawakened

The Talos Principle: Reawakened

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Map 42
   
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3.260 MB
20 Oct @ 2:46pm
26 Oct @ 4:20pm
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Map 42

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7 Comments
Ragnorock  [author] 24 Oct @ 4:50pm 
I would like to know what you like or dislike about the level. Would like to fix it.
Ragnorock  [author] 21 Oct @ 6:37pm 
The portal is the exit. As far as the switches, read the QR. Every actor you find is used somewhere and they are easy to find. If you solve it, it was right unless you jumped or walked thru a wall. The sigil enclosure is the only place is ok to jump or walk on walls.
Swissorion 21 Oct @ 2:44pm 
Very nice map design. I'm walking for and back and was able to get access to some areas. And detect various additional tools. However, there are so many gangways and halls. It appears very difficult to do the correct thing at the right place. Some switches activated are not clear what they actually do. For me it's still somehow confusing. I will give another try in the next few days. Thanks for you work.
BlackSails 21 Oct @ 11:52am 
The teleport doesn't work at the beginning, I don't know if it's supposed to be like that or not
Ragnorock  [author] 21 Oct @ 7:36am 
Fixed some spelling errors and fixed the barriers so you can't jump over them.
Ragnorock  [author] 21 Oct @ 7:14am 
Typo for sure. I will fix that and the barrier issue.
Darky 20 Oct @ 8:45pm 
You can get all 6 sigilis right at the start by taking the jammie over purple barrier standing on hexxie.
Et voilà!

Is there a typoo in name? It looks more like Map 4:20 ;-)