Fallen Aces

Fallen Aces

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Hotch And Heavy - Part 1
   
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124.041 MB
20 Oct @ 10:21am
21 Oct @ 5:57am
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Hotch And Heavy - Part 1

Description
"This smog's killing me, I better get back home fast. Let's just hope that I don't run into any cops, especially with all those recent protests..."

Hotch and Heavy is an upcoming four level campaign,currently featuring Part 1 : The Factory Must Grow.

We meet Michael Thane, a disgruntled factory worker living in the Z.M.A. his life is pretty average by Zhigild employee standards : dull and miserable. But after a minor bureaucratic error, it seems like the entire world is out to get him. Can our hero make it to umburgh in time? or will he end up 6ft under like the rest...


Credits:
Art, decor and scripting : BingAss
General level design and ideas man : theBadeed
24 Comments
Blitz-EXE 2 hours ago 
when will we every get chapter 2?
BingAss  [author] 13 hours ago 
Probably not adding shops, as that doesn't really fit into a giant industrial complex. (Well excpect the more residential street with the station, maybe)
TheRealPeblo38 14 hours ago 
crotch and heavy
glimpseofgood 19 hours ago 
theres a couple of textures you didnt cover up on like the sidewalks, also i think adding a shop or two you can go in, even if theres not much there apart from a brawl, would be cool
SkipperDoe 28 Oct @ 10:22am 
The station battle is too hard, too many enemies.
And the streets may be too lineal with to many enemies too.
Still the level have lot of potential.
Hank Kitts 27 Oct @ 6:58pm 
Unfortunately while it's a visually great level and has decent level design it has some pretty glaring balance issue that hold it back. I'd suggest seeing if you can get some people to playtest them.

A vast majority of the level consists of long narrow roads with enemies placed in lookouts, also your early secrets are almost always shotguns which aren't really suited to that part. Weapons are also way too start weighted.

You also make almost no use of ammo pickups. I'd also suggest spreading out weapon pick ups and ammo.

In fact the Train Station's arena's balancing is pretty awful, expect multiple armed enemies with food, only 3 shotgun shells, little cover and revealed areas have nothing to help either.

Unless you cheese it you end up having a frustrating time. I'd give it maybe a 3.5, maybe higher if you'd rebalance it a bit for more coherent play.

I'd suggest consider using shopfronts as a more logical placement too, rather then randomly placing food.
Shadowderpy 27 Oct @ 9:14am 
couldnt find secret 4 , found the boxes , truck and counter
Leatherneck 27 Oct @ 8:17am 
a bloodrust-tier decoration level without the bloodrust-tier difficulty? best level on the workslop no doubt
Namsan 25 Oct @ 6:34pm 
Living in the early 20th century be like
Jcaor2005 24 Oct @ 7:09am 
Daam, I want to creat a map with other people too