Rabbit and Steel

Rabbit and Steel

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Kunoichi Rabbit
   
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1.381 MB
20 Oct @ 3:31am
24 Oct @ 9:25pm
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Kunoichi Rabbit

Description
Another simple class replacement mod, inspired by a dear friend of mine, this one replaces Assassin Rabbit and follows a similar theme in that you want to backstab a lot, but changes your rotation in a very different way.

While there's a bit of a central gimmick in that Kunoichi Rabbit primarily starts out boosting loot damage (inspired by how many ninja-like loot that deal damage there are in the vanilla game) your main motivation is being a support that operates from the shadows. Your Special will always place down a field that both deals immense damage over time to the enemy and grants allies a unique buff, while your Defensive will keep you protected from one hit for an extended period of time. During this time, you will deal additional backstab damage with your Primary and make it faster, but be aware--it makes you slow as part of the trade off of being a powerful utility. To help with this, you can dodge using your Secondary, and even inflict Bleed with it consistently when properly combined with your Special.

Unlike my other class mods, there's no sprite art for this class as my artist friend is busy and run down with a lot of backlog. Ability and status effect icons ARE in though. Also unlike my other class mods, there are no diamond upgrades yet. This is somewhat of a preliminary release because I've had this habit of releasing class mods that weren't thoroughly tested enough as my own friend circle is not typically enough to make a class feel good on its own. For now, do enjoy this class, on your own and with friends and leave feedback where you can. Obviously, all players must have the mod enabled for it to work in multiplayer. Enjoy!
4 Comments
moonlit cat 27 Oct @ 8:31am 
Can it add Chinese text in English environment?Or I can offer CN translation for it.
Rewrite 27 Oct @ 6:37am 
dark spear, the loot that takes special cooldown x 30 - secondary dmg makes primary do capped damage, which no other class can do. This makes the class have a one item break.
DoubleATam 24 Oct @ 1:32am 
(to be clear the cap being 5 would be appropriate, it's just that the ability's average is terrible)

also oh the mod got updated while we were playing anyway so the point about the crash is moot
DoubleATam 24 Oct @ 12:23am 
garnet secondary isn't an upgrade at all...? the damage doesn't go up like it claims, and the average number of hits goes down drastically from 3 to 1+1/4+1/16+1/64+1/256= ~1.3. even if you have rabbitluck, the cap increasing to 5 isn't actually that extreme

also emerald secondary crashes the game because it's uninitialized... easy to miss because using another secondary will initialize it, i think, but it did end a 4 player run at a bad time...