DayZ
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DeraGamingSenter
   
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Type: Mod
Mod Type: Environment, Props
File Size
Posted
Updated
42.424 KB
15 Oct @ 2:15pm
15 Oct @ 2:16pm
2 Change Notes ( view )

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DeraGamingSenter

Description
The following mods are required.

@BuilderItems, @DayZEditorLoader,@DabsFramework, @CF.


This is a build worked with DayZ Editor messing around trying to build our Gaming Senter to use in game. The idea is that the owner of the Gaming senter greets you and give you a tip on where the key for the container is, which is contains the car parts for the car outside. Might become a trader in the future.

You have to set that yourself on the config file for the the Dialog System after you setup the NPC location which supposed to be behind the counter.


There a few mods in the build onn pbo to make it exactly like in the pictures. ALL MODS WHERE ALLOWED TO REPACK. Such as Streetlightighting
Rishat. Apocalypse cipopet. Car Pack Starxick, camper10112. Boom Lays Thing. Dialog System (Relife) VirusomanVS, Map Assets Mutated Mods by Derkasson, Marquee Letter Signs by Guiasselin, Safe Zone Shop by SToNED, TNL Static Assets by _THE WOLF_

Open mpmissions then open dayzOffline.chernarusplus, load the mod @DeraGamingSenter, put the keys on keys folder,
create a folder called EditorFiles put the .dze file in there inside your EditorFiles folder, launch server.

If it dont work?

Let me know on our discord: https://discord.gg/XQX6eRUP6e

Im pretty new to modding so sure there could be a better way to maje this build.