Europa Universalis IV

Europa Universalis IV

Not enough ratings
Hold of Amldihr ADMC
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
11.297 MB
14 Oct @ 7:36am
15 Oct @ 10:49pm
2 Change Notes ( view )

Subscribe to download
Hold of Amldihr ADMC

Description
Hold of Amldihr ADMC Compatability

This version is made to require ADMC-C and has changes from ADMC Merged now you can get all dwarven MTs and a Op Amldhir MT

ORIGINAL MOD NON ADMC VERSION HERE: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3393503483
Original Description


This is a submod for Anbennar (Steam Version Only). Includes 80 new missions and 35+ new events focusing on the reestablishment of Aul Dwarov as the Hold of Amldihr and making different choices about how the country should operate.
New in version 2.0
1) Any country of Dwarven culture, not just Amldihr can form Aul Dwarov through Amlharaz, the Assembly of Holds as a diplomatic institution. All you need to do is have your capital be a hold in the Serpernspine and be of dwarven culture with 2 allies or subjects that have capitals in holds.
You can invite your vassals or allies into the Assembly with a diplomatic action with them only expecting protection from you at the start, providing nothing in return until you pass some reforms. The elections of the High King are held every 10 years, with the chance for the other Holds to take the title from you.
2) Individual Hold missions have been moved to a different mechanic and are replaced with new missions.
3) Balance Changes
4) Added compatibility for Dwarven Monuments mod.
After that you can
Full List of Mod Features:
New Mission Tree for Amldihr:
The mission tree contains 80 missions with rewards ranging from temporary bonuses to new government reform unlocks, privilege buffs and unlocks, new mechanics, decisions and diplomatic actions
New Mechanics
Diplomatic Formation of Aul Dwarov in HRE-style. Any country of Dwarven culture, not just Amldihr can form Aul Dwarov through Amlharaz, the Assembly of Holds as a diplomatic institution. All you need to do is have your capital be a hold in the Serpernspine and be of dwarven culture with 2 allies or subjects that have capitals in holds.
You can invite your vassals or allies into the Assembly with a diplomatic action with them only expecting protection from you at the start, providing nothing in return until you pass some reforms. The elections of the High King are held every 10 years, with the chance for the other Holds to take the title from you.
Turn dwarven subjects or integrated non-dwarven subjects into proper holds. Later make the hold an Amlharaz subject that has the same liberty desire as a client state.
Invite them into Amlharaz as proper voting members.
Give your subjects control of entire regions of the Serpentspine, giving your vassals vassals or retract them.
Give subjects mandates on areas outside of the Serpentspine, lowering their liberty desire and giving them permanent claims.
Government reforms:
1) Professional army or companies of the holds
2) Strengthening the monarch or strengthening the estates/parliament
3) Focusing on direct administration or on the subjects.
4) Economic reform focusing on the advanced use of water to deal with the consequences of the Hoardcurse.
Diplomatic actions:
1) Grant subjects or take for yourself a mandate on a region neighboring the Serpentspine and lowering their liberty desire.
2) Restore the identity of a subject to that of a hold, allowing them to form that hold.
3) Later make the hold an Amlharaz subject that has the same liberty desire as a client state.
Monuments:
4 monuments in your capital area: Assembly Hall, Hall of the Ancestors, Citadel Hold and one depending on what adventuring band you formed Amldihr as. Also a choice between 3 monuments once a source of power is discovered in the caverns: Artifice halls, Magic Academy and Golem Factory.
New Holds Estate:
Power of the other holds compared to the capital is represented by this estate, allowing you to manage administration, liberty desire and more.
Disasters:
1) Holds estate disaster that you will probably not trigger unless you really mismanage the estate
2) Nobles vs Holds disaster that you can trigger once or avoid fully to advance down the mission tree
5 Comments
AmyClaraRose  [author] 5 hours ago 
@Mare_Nostra all work is from dunaden i just made it useable with admc
Mare_Nostra 6 hours ago 
Thanks for the mod, this seems awesome
AmyClaraRose  [author] 6 hours ago 
@Bleopsome if you read top of description it clearly says this is same mod but it works with ADMC mod
Bleopsome 11 hours ago 
How is this different from the other Hold of Amldihr mod with what looked like the same content?
MUZER_ 16 hours ago 
ima need to try this out hmmmm