Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Better Allies
   
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14 Oct @ 3:47am
15 Oct @ 8:21pm
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Better Allies

Description
Greatly increases the individual combat effectiveness of Henry's core allies.

This mod is mainly designed to work with Realish Enemies, which makes fighting multiple opponents, especially for NPCs, extremely arduous. NPCs do not have the ability to effectively disengage, redirect, and avoid getting stun-locked by multiple opponents striking them simultaneously. Therefore, this mod scales up and buffs allies who are often greatly out-numbered in scripted battles or beset by waves of enemies. In other words, Henry's allies now have a fighting chance.

Group 1:
- Godwin (player version and NPC)
- Zizka
- Devil
- Kubyenka

- Combat Level = 1 (max).
- All Combo perks unlocked.
- Attributes +10.
- Weapon Skills = 30.
- Weapon damage +50%.
- Natural armor +50.
- Stamina regeneration +50%.
- Maximum combat aggression.
- Attack Speed +25%.
- Perfect Block probability bonus +0.5.

Group 2:
- Capon
- Samuel
- Mikesh
- Kozliek
- Adder
- Janosh

- Combat Level = 0.85.
- Most Combo perks unlocked.
- Attributes +5.
- Weapon Skills = 25.
- Weapon damage +25%.
- Natural armor +25.
- Stamina regeneration +25%.
- Maximum combat aggression.
- Attack Speed +15%.
- Perfect Block probability bonus +0.25.

Note:
- This mod can make scripted duels, fights, and training with these NPCs, VERY difficult.
- There are minor characters not included, but can be found as Misc on the Nexus version.

Compatibility: This mod is in PTF format, therefore should be compatible with any mod not editing combat levels for the above-named characters, through soul files.