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If you turn on all the generators at once, they kinda run here and there aimlessly in a way. I have seen zombies spawned near generator B only to go towards generator A and C somehow, which was way further than B. Not sure whether its possible to set the zombie aggro towards the nearest generator though.
More zombies attack -> generator broken -> move to another generator -> zombies attack -> generator broken -> ........ -> Time bar filled -> Exit
Anyway, thanks for your hard working.
Some of the water pool kinda hides the zombies, since they are submerged in it, and you can't really see them well. Maybe make the water pool shallower, like a puddle? The button Elissu mention does work, but you kinda need to crouch and click at the right angle, that may need some fix as well. And lastly, a bit too many invisible walls, which makes the map smaller than it appears to be. Would be great to have slightly more space for kiting purposes.
1. Need more objects. Trees, rocks, small cabins and barricades. These can make the game more fun and tactical,...and good looking
2. Can you change the goal like this? A ->B->C->Exit
(You should complete A before start B. So, when you complete all generators, you can exit.)
and big enough to out range zombies so they cant attack the things