Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Engine: HaloReach
Game Content: Multiplayer
File Size
Posted
Updated
6.420 GB
8 Oct @ 2:13pm
22 Oct @ 10:33am
20 Change Notes ( view )

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Tricking: Unlimited

Description
# TRICKING: UNLIMITED:
-# A Halo: Reach mod catered towards trickers.

## ADDITIONS:
> - Removed map barriers
> - Added a toggleable savestate script for keyboard & controller.
> - Forge budget now reflects the amount of blocks you have left to place out of 650 (Engine max)
> - Hidden forge menus are now shown.
> - Theater friendly
> - Cones are now interactable in normal physics
> - Firefight maps Installation 04, Unearthed, Glacier & Beachhead are now forgeable (More coming soon!)
> - Added the map-exclusive objects to the forge menu on all firefight maps

## ADDING MAP VARIANTS:
-# (Asylum, Hemorrhage, Paradiso, Pinnacle & The Cage)
> - Navigate to your **MCC folder**. You can do this by right clicking MCC in Steam & going to **"Manage > Browse Local Files"**
> - Press **"Alt + Up Arrow"** two times until you're in the **"steamapps"** folder.
> - Navigate to `"...\steamapps\workshop\content\976730\3583251198\map_variants"`
> - **Copy** all the files in that folder.
> - Navigate to your **"AppData"** folder. You can do this by pressing **"Win + R"** & typing **"%appdata%"**
> - Now go to `"...\AppData\LocalLow\MCC\LocalFiles\xxxxxxxxxxxxxxxx\HaloReach\Map"`
> - **Paste** all the files in there.
> - All **map variants** should now be in MCC!

## SCRIPT CONTROLS:
> - **Up Arrow/D-Pad Up** -> Save Checkpoint
> - **Down Arrow/D-Pad Down** -> Revert
> - **Right arrow/D-Pad Right** -> Toggle Scripts

## SPECIAL THANKS:
> - **Abstract Ingenuity** / abstract_ingenuity
> - **aus.materiel_effects** / odchylanie_uderzenia
> - **Crisp** / iloveagoodcrisp
> - **Harc** / harctwo
> - **Hybrid** / hybridsego
> - **Katherlyn** / autarchkatherlyn
> - **Krevil** / pyrosocial
> - **PepperMan6801** / pepperman
> - **Vgy2003** / vgy

Discord Server: https://discord.gg/halohangout
My Discord: RoyalxZealot
13 Comments
V҉G҉Y҉ 21 hours ago 
I'd give a krabby patty to ryeser
Ryeser 21 hours ago 
I'd give this mod a krabby patty out of 10
RoyalxZealot  [author] 19 Oct @ 9:37pm 
Yeah I'd absolutely love to have all of Exodus as an mp/forge map. I'll look into it as soon as I can. I think I actually know someone who can help out with the sbsp loading. If not, I'll reach out to that guy.
SAND-WITCH 19 Oct @ 7:59pm 
my first idea would be exodus or new alexandria, I really like the cities in halo and the ideas behind futuristic planning and architecture even if it isn't actually realistic. if it can only work around a multiplayer map framework for whatever reason (campaign specific kill barriers, load zones, etc) a guy by the handle of "just alex" has transfered the halo 3 and odst campaigns into forge maps and might be able to help with getting full maps without loading zones or any of that stuff for this boundaryless tricking project.:steamthumbsup:
RoyalxZealot  [author] 18 Oct @ 7:06pm 
@SAND-WITCH Thanks! At the moment, I have no plans for it, but if you have anything specific you'd like, don't be afraid to request it. Once I'm done with adding (& fixing) the firefight maps, I'll see what I can do!
SAND-WITCH 18 Oct @ 4:56pm 
this is great so far, do you have any plans to do the campaign by chance?
RoyalxZealot  [author] 13 Oct @ 9:39pm 
If you're proficient in the Halo Mjolnir Blender Tool, you can transfer a map save over when that mod updates
sol 13 Oct @ 1:52pm 
Thats great! Because I was using Ultimate Forge World for this kinda stuff up until the last MCC update, then I lost access to my maps, cus the author almost never updates it.

Anyways, thanks for sharing!
RoyalxZealot  [author] 12 Oct @ 4:00pm 
@sol I most definitely will! I plan on adding firefight maps as well as forge maps. I unfortunately have very limited time, but there are some big updates I'd like to get out in the future.
sol 12 Oct @ 7:58am 
Makes sense. This mod was intriguing to explore outside the maps. I hope you include regular updates to the mod when MCC updates.

Anyways, sick mod, thanks!