Sid Meier's Civilization VI

Sid Meier's Civilization VI

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转移奇观至市中心(加强版) Transfer Wonders to City Center (Enhanced Edition)
   
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7 Oct @ 10:38pm
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转移奇观至市中心(加强版) Transfer Wonders to City Center (Enhanced Edition)

Description
At the end of every player turn, this mod automatically removes all built Wonders in the player’s cities and transfers their effects to the respective city center. After transfer, it provides Food and Production bonuses to all your cities, and Movement and Combat bonuses to Vampire units.

Click to view the original version
Works better with "Loyalty Pressure 29 Tiles"


‧ Wonders no longer occupy tiles, giving you more room for districts and improvements.
‧ (Enhanced Ability) Each transferred Wonder provides +10% Food and +10% Production to all your cities, and an additional +10% Production when building Wonders.
‧ (Enhanced Ability) Each transferred Wonder provides +1 Movement or +1 Combat Strength to your Vampire units. Odd-numbered transfers grant Movement, while even-numbered transfers grant Combat Strength.
‧ A new “Wonder Transfer Report” button appears in the top-left corner; click it to see which wonders were moved in each city.
‧ Only the human player is affected; AI cities are left untouched.
‧ To avoid conflicts, the current release handles official wonders only. Wonders added by other mods (including “Harmony in Diversity”) can still be built but will not be transferred—support will be expanded later.
‧ UI text is available in English, Simplified Chinese, Traditional Chinese, and Japanese; other languages will default to English.

──────── Details ────────
1.Please avoid placing Great Works in Wonders scheduled for transfer, or they will be lost.

2.The following terrain-dependent or area-of-effect wonders will not be transferred:
Great Bath, Golden Gate Bridge, Panama Canal, Temple of Artemis, Jebel Barkal, Colosseum, Huey Teocalli, Great Zimbabwe, Machu Picchu, Statue of Liberty.

3.The Appeal bonus that wonders provide to surrounding tiles, as well as the Adjacency bonuses they offer, will disappear after the wonder is transferred.
This is by game design. The tiles freed up by transferring the wonders are generally sufficient to compensate for these losses. Meanwhile, the wonder's inherent yields and bonuses applied specifically to the wonder itself (e.g., the Follower Belief "Divine Inspiration": "+4 Faith from all wonders") will be retained.

4.If an unsupported mod alters the effects or properties of official Wonders, the transfer will apply the official version's effects and properties.

5.This MOD cannot be used in multiplayer games. I may create a multiplayer-compatible version in the future.

6.Vampire units require the "Secret Societies" mode to be enabled.

7.Please do not enable both the Enhanced Edition and the Original Version of this mod simultaneously.