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Vanilla Android Genes Unofficially Expanded 1.6 error fix
   
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Mod, 1.6
File Size
Posted
2.020 MB
7 Oct @ 1:24pm
1 Change Note ( view )

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Vanilla Android Genes Unofficially Expanded 1.6 error fix

Description
Link to original mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3282779636

I was getting some weird error relating to Vanilla Expanded Framework changing some words in their code. I fixed that and then updated the thing to 1.6 so I could use it personally.


I don't own a single thing on this mod besides the two words i changed.


====================ORIGINAL DESCRIPTION BELOW================================
VAGUE (Vanilla Android Genes Unofficially Expanded)
This mod adds more subroutines to the Vanilla Races Expanded androids!

Many of these mods mimic existing Biotech genes, however some are unique!

Unsure if the mod is 1.6 compatible, unfortunately my computer has stopped working, so I cannot test it, or update the mod. Other modders have my full permission to make and upload 1.6 patches or continuations if they desire.



Contents
Movement Speed: Added 2 genes that increase movespeed by 0.2c/s and 0.4c/s, identical to vanilla movespeed genes.

Carry Capacity: Added 2 genes that increase carrying capacity by 15kg and 30kg (This does NOT increase caravan capacity, only on-map carrying capacity. These genes don't do much unless you're running a mod that increases stack size.)

Size: Added 2 genes that "change" the androids size. This doesn't actually modify the bodySize stat since that stat has a LOT of effects that I didn't want to change. Instead, they're custom buffs.

Damage Taken: Added genes that increase or decrease damage taken by 50%, identical to Delicate and Robust vanilla genes.

Mood: Added 5 genes related to mood. None of these genes can be used with Anti-Awakening protocols. 3 of these genes are identical to vanilla genes (Pessimist, Optimist, and Sanguine). Depressive has been changed to guarantee an android becomes a Psychopath upon awakening, but will also always go berserk when they awaken. The final mood gene gives +999 mood, but removes itself when the android awakens. This guarantees the android awakens positively and as soon as possible.

Infravision: Identical to the Darkvision gene.

Napalm Emitters: Identical to Fire Spray gene.

Neutro-Coagulation: Allows androids to slowly coagulate their neutro-leaks. Every 10 seconds an android will automatically tend the largest neutro-leak source that is older than 15 seconds, this does NOT allow androids to passively heal, it only prevents further 'bleeding' (Very similar to the superclotting gene, slightly weaker and more expensive though, since Neutroamine is more valuable than blood)


Like this mod?
Check out my other mods!

Psychic Coils, adds the ability to make Psycaster androids!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3271992592

VAGUE - Archite, adds 8 new archite-level subroutines that are very powerful, but require costly items to add to your androids!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3284719326

For any Mandarin speaking players, check out the Mandarin translation by Kearril!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3297877753

Credits
Github: https://github.com/Negitive545/VanillaAndroidGenesUnofficiallyExpanded

Profile art and pieces of Icon art made by modifying art by the Vanilla Expanded team.

Original mod, Vanilla Races Expanded - Androids made by the Vanilla Expanded team.

RimWorld made by Ludeon.

8 Comments
联结零壹 13 Oct @ 4:46am 
@Obama
thanks
Latex Santa 12 Oct @ 9:25am 
@Obama
Thanks, Obama! Unironically, this time.
Also, nice rack. Also unironically. o7
Obama  [author] 11 Oct @ 5:03pm 
I don't have any intention to continue it though, I just wanted it to work with the new version of the game.

@联结零壹

I uploaded a fix of that mod just now, it had a issue with the resources not being required when making the androids, it seems to work now.
Totally Not Ed 9 Oct @ 2:39am 
You should rename it to (Continued)
联结零壹 9 Oct @ 2:27am 
Can the VAGUE - Archite mod be reset?
(This paragraph was translated using AI. Sorry for any inconvenience.)
健太郎大冒险 9 Oct @ 1:55am 
Thanks! Time for a new Android playthrough.
Obama  [author] 8 Oct @ 2:57pm 
I think VAGUE is fine, the psychic coils has some kind of error that pops up on game launch though.
健太郎大冒险 8 Oct @ 1:39am 
hi have you tried to use VAGUE in 1.6? Is there any issue with it?