RimWorld

RimWorld

86 ratings
Pawn Gizmo Hider
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Mod, 1.5, 1.6
File Size
Posted
Updated
445.191 KB
7 Oct @ 6:38am
11 Oct @ 12:13am
3 Change Notes ( view )

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Pawn Gizmo Hider

Description
[ Intro ]

Tired of being overwhelmed by too many buttons on colonists?
Boo-yeah, you came to the right mod's workshop's page.


[ Features ]

With just a simple right-click, you can easily hide unwanted pawn buttons.
Need them back later? Just open the mod options, right-click again, and restore the buttons whenever you want.


[ FAQ ]

Q: How do I use this mod?
A: Right-click on your colonist’s gizmo and select Hide [Button].

Q: How do I restore hidden buttons?
A: Go to the mod settings, select the pawn interface you want, and click the buttons you wish to restore.

Q: CE compatibility?
A: Believe it or not, this mod is fully compatible with CE!

Q : Btw, why do you support 1.5? According to someone "1.5 is in the past"
A : Well, I believe people out there are still playing 1.5 for several reasons, and those players matter to me just as much as the 1.6 players do. That's it.


[ Compatibility ]
- Has a slight incompatibility with mod [Allow Too;]


[ Credit ]
ggfirst : creator of the preview image, and commissioner
Mir : XML, C#, and interface for Config.


RimWorld is owned by Tynan Sylvester, and he owns me.


[ Version Log ]
[1.0] : Initial Release (25.10.7)
[1.1] : Patch 1.1
- Adds an option to toggle on/off for Hiding gizmo button > Compatibility patch with Auto-Casting ability mods.
- Fixed a critical issue when gizmo tweaks are reset after restarting the game.
Popular Discussions View All (1)
2
18 hours ago
Thank you. I love collecting everything for my pawn. That's why by the end, a third of my screen is devoted to pawn abilities. And I don't use 70% of them
sanek33 ︻芫
56 Comments
Onix 51 minutes ago 
여러 폰을 선택하면 틱이 엄청 늘어나요
하모니, 덥스 퍼포먼스만 넣었을때도 똑같은 증상이 일어나요
ggfirst  [author] 9 hours ago 
@kareobana every ideas sprouts from fresh needs :)
kareobana 18 hours ago 
great idea!
ggfirst  [author] 11 Oct @ 12:15am 
Update 1.1 Has been pushed. Be mindful you should reload-the game or resubscribe the game to apply the changes.

- Adds an option to toggle on/off for Hiding gizmo button > Compatibility patch with Auto-Casting ability mods.
- Fixed a critical issue when gizmo tweaks are reset after restarting the game.
Ace ⛟ 10 Oct @ 10:59pm 
You are amazing!
𝐌𝐢𝐫  [author] 10 Oct @ 9:23pm 
Fixed an issue where the disabled list would reset when saving, loading, or restarting the game.
Added the ability to toggle "Disable with Right Click" (bottom right toolbar).

The above content will be updated.
The code is currently complete and will be uploaded after the commissioner's review.
𝐌𝐢𝐫  [author] 10 Oct @ 8:31pm 
We've confirmed this.
We'll make sure to incorporate it into the next patch.
A button to disable right-clicking will also be added.
Ace ⛟ 10 Oct @ 5:49pm 
When i restart my game the gizmos i have hidden are all cleared for all colonists, what could be causing this?
UyTheo 10 Oct @ 4:59pm 
@Ggfirst OMG individually is amazing!
rdm 10 Oct @ 8:12am 
ye its not working on RWM