NoLimits 2 Roller Coaster Simulation

NoLimits 2 Roller Coaster Simulation

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V2 Arrow Gen 3 Corkscrew Trains - nerfer10
   
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17.291 MB
5 Oct @ 8:55pm
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V2 Arrow Gen 3 Corkscrew Trains - nerfer10

Description
These trains are the second version of them, to get the most updated version of these trains as I make changes, please download them from my google drive here:
https://drive.google.com/drive/folders/1oudqd6eMDbTXroAQnVX9avivT1sRJpei?usp=sharing


Alrighty, this is the first (second?) train that I've ever done, so it's far from perfect. But hopefully it's still useful for y'all.

Intended for use with Corkscrew coaster style.

Heartline: Anything. Arrow didn't heartline any coasters using these trains :)

(Okay, jokes aside, I would recommend a value of about 0.7m. They're the same chassis as the in game trains, but they sit slightly lower to the track)

Instructions:

Extract the package and place the trains folder into your park base folder
IMPORTANT! Name the wireframe coaster that you want to attach the cars to "Trains"
Add the train scenery objects into your park
Lead car should use the Lead Arrow Car object. One per train.
All other cars use the same Arrow Car object. Add as many of them as trailing cars you have.
Add as many Arrow Bogies as cars you have.
Add one Arrow Lead Bogie per train.
Objects must be within 5m of the train they will attach to
Run the park, hopefully it will work
Profit



Tips:

Change the Lines material from Lights to Body if you don't want lights on the train. Unless you're doing a nighttime park, I'd recommend disabling them otherwise.

You can now add a logo to your lead car! You can add any 16x9 transparent image to use as a logo for the train (make sure to leave a border around the logo, as the edges will get cut off). If you don't want to have a logo, select "EmptyLogo" in the materials photo.




Fixes & Changes in V2:
- Added logo region to lead car
- You can add any 16x9 transparent image to use as a logo for the train (make sure to leave a border around the logo, as the edges will get cut off)
- The textures folder includes the sample logo that comes with the trains along with a blank logo that you can use to show no logo
- Added options to change the colors through the .sco properties
- Added new camera angles for lead car
- Lead car list
- Seat cameras
- Front camera
- COR camera
- Rearview camera
- Rear cars list
- Seat cameras only
- Added LODs for lead bogie and added two LODs for each object
- Fixed discrepancy between lead bogie and standard bogie wheel RPM
- Made minor tweaks to models to improve appearance and fix inaccuracies





The scripts for this was created by modifying the HarnessThePower scripts.

If you find bugs, problems, want to get my blender files to complain my abysmal topology, or have suggestions, please contact me on Discord at: peterc8117