Garry's Mod

Garry's Mod

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E.Y.E Divine Cybermancy - Ported Maps Pack
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Movie, Scenic
File Size
Posted
486.918 MB
5 Oct @ 7:28pm
1 Change Note ( view )

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E.Y.E Divine Cybermancy - Ported Maps Pack

Description
A pack including all main campaign maps from E.Y.E Divine Cybermancy.

gm_cc_ancient - "Ancient", An old City next to a temple. I honestly forgot what you did in that mission, sorry. All i know is that you followed your mentor until the end.

gm_cc_falling - "Falling", part of Ancient, i think you actually go there after reaching one of the branching paths, sadly, i dont remember either, its been a long time since i last played "E.Y.E".

gm_cc_forgotten - "Forgotten Center", an old commercial center, now taken over by Looters. Your objective here is to one of their leaders.

gm_cc_minos - "Minos' Temple", part of the final ending, after you reach the gate and kill the beast, you are greeted by a mysterious man named "Circe", which gives you two choices to solve your dilemma. Which one are you choosing?

gm_cc_monolith - "Vindico Mines", Vindico has been working on secret technology right below everyone's nose, your goal is to infiltrate an old Vindico mining facility and discover what it is.

gm_cc_new_eden - "New Eden", a city built by the Federation which was the one that survived a huge attack by mysterious creatures eons ago without big losses. You're here after a brain in a case.

gm_cc_noctis - "Noctis' Labyrinthus", the choice you make here will make a big difference on your outcome. Choose wisely who to trust and be ready for the challenges and consequences!

gm_cc_purge - "The Purge", AKA Jian's base/temple. Kill the leader of the Jians and end this problem once and for all.

gm_cc_severed - "The Temple", your temple and home, or is it? Something seems off...

gm_cc_shadow - "Federation Base", tell everyone in the Federation who the traitor is.

gm_cc_sheep - "Electric Sheep", a cyberpunk city / conglomerate with huge canals and lots of apartments. Your objective here is to BLOW ♥♥♥♥ UP.

gm_cm_wurstercorp - "Wurster Corporation", an old small industrial area owned by the Wurster Corporation.

"It has been done before, how is yours any difference?"

Well, that is pretty easy actually:
-All maps have been modified without recompilation, which means no extra bugs or missing textures have been added.
-All maps have their soundscapes included. (No idea if they are working tho)
-All maps have no particle effects removed, all of them are being precached and will appear correctly.
-All objective or E.Y.E related entities have been removed. No random turrets on Wurstercorp, no oddities or triggers.
-All objective doors have been opened. The maps are fully explorable and softlock-proof
-Navmeshes! (A bit buggy, explanation on the bugs section)

BUGS:
-Some doors might randomly not open or lock themselves, let me know if you find yourself locked somewhere.
-Navmeshes were autogenerated, which means when used with certain gamemodes or addons (Such as MapSweepers), you might spawn straight into death pits or get stuck often.
-I couldnt for the life of me Pakrat the content without breaking everything up. Very sorry for that...
22 Comments
virgil 17 Oct @ 5:09pm 
Will it work if I mount the game via mount.cfg? I just don't want to use materials addon.
xdshot 12 Oct @ 12:16pm 
You gain Brouzouf
Gundyr Christopher 12 Oct @ 10:00am 
My Legs are OK
Electrocuter 12 Oct @ 8:43am 
You gain Brouzouf
You gain Brouzouf
You gain Brouzouf
My Legs are OK
You gain Brouzouf
Mediumkey 12 Oct @ 3:31am 
so like can you play the entirety of E.Y.E in gmod now
Jumper 11 Oct @ 8:21pm 
HOLY SHIT IS THAT E.Y.E
fresh plumage 11 Oct @ 5:33pm 
peak game
VladHD 11 Oct @ 4:11pm 
gm_cc_shadow too
VladHD 11 Oct @ 3:41pm 
gm_cc_severed broken asf, especially for Map Sweepers
Matsilagi  [author] 9 Oct @ 2:26am 
@GDSK09: No idea how to do those.