Conquest of Elysium 5

Conquest of Elysium 5

Ei tarpeeksi arvosteluja
DawnbringerProphet
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Tiedostokoko
Julkaistu
Päivitetty
431.793 KB
4.10. klo 20.00
5.10. klo 8.43
3 muutosilmoitusta ( näytä )

Tilaa ladataksesi
DawnbringerProphet

Kuvaus
"Dawnbringer Prophet" is a Cities of Sigmar inspired mod for COE5. More specifically, it draws heavily from Dominion by Darius Hinks and Yndrasta: The Celestial Spear by Noah Van Nguyen for key fiction inspiration.

Dawnbringer Prophet is a gold+iron+relics (+ two other resources, potentially) faction that starts as a moderately armed caravan, founds a city in the mountains, and gradually diversifies. Through rituals and rare commander officers, you will gradually gain access to a variety of "subfactions". These will give you new capabilities. Many of your Relic powered rituals will produce Strange Mist on the tiles where you cast them, which can potentially affect your ability to see what is happening on the world map. Your economy will be very strong in the early game, but you lack much access to high level battle magic.

Please note that this mod was created with fondness for both Age of Sigmar and Conquest of Elysium, but I am not interested in faithfully translating every detail of the tabletop wargame. I highly recommend checking out Vorochi's Warhammer Fantasy and 40k mods if you are more interested in that approach to faction design, they've been doing some phenomenal work!
Please DO suggest more jokes about silly lore details I can put in my unit descriptions. The unreliable narrators are one of the most delightful aspect of modern Conquest of Elysium, and this mod was in large part created off of imagining how those unhinged scholars would misunderstand first contact with warhammer's particular flavors of nonsense.

This faction gets to recruit Stormcast elite soldiers in Bronze Castles, but I recommend that you think very carefully before you open that Experimental Star Bridge with your Knight-Incantor. It may not pan out the way you hope, comrade! There are at least two hidden ways to set off an apocalyse with Dawnbringer commanders.

(The unit sprites for this mod use edited pixel art from Battle for Wesnoth, an open source turn-based strategy game. All visual and audio assets are licensed under either the GNU GPL v2 or later, or the Creative Commons BY-SA 4.0. A full credits list for Wesnoth artists/programmers is viewable at wiki.wesnoth.org/Credits. Check it out if you are a COE fan!)

Created by glacier, with advice from akulanization, Drakenclaw, habituallyred, Jazzwails, HSmasher, Rinkrat47, and Vorochi.
Sprite art assistance from Yukovalis.
Musket and cannon sound FX copied from Vorochi with permission.
Thank you to the modding support channel on the CoE discord!
(mechanically inspired by the Great Houses of Morrowind mod by Please Differ Your Deliberations on coe5 steam workshop, some of Vorochi's Warhammer mods and particularly Vampire Counts playtesting. Probably a bit of Terracotta Emperor there too, I definitely got ideas from them using Enchanted Weed as incense.)

Thanks for reading. Whoever you are, I hope you have a lovely day!
7 kommenttia
Lexalopolis 16 tuntia sitten 
Just wanted to say thanks for bringing Age of Sigmar to Conquest of Elysium, can't wait to try out the mod!
avoraciopoctules  [tekijä] 5.10. klo 8.44 
Patch should be out. Does diamond alchemy work now?
avoraciopoctules  [tekijä] 5.10. klo 8.22 
Thanks for the feedback, Junkerz! Just tested it, and I see the following things I need to fix in next update:
prosecutors need to fly

branchwitch needs to be back rank

diamond alchemy fix

2x2 prosecutors. Or 1x2, like witch gators

bonus flagellants on arbalest summon

bless knight azyros and prosecutors
Junkerz 5.10. klo 3.14 
mod is great!
found an oversight - the "diamond alchemy" of the stormcast knight-incantor just consumes the gems and does not grant diamonds. it needs the "-25 diamonds" as part of the cost :)
Vorochi 4.10. klo 20.56 
Sweet! Always nice to see other takes on the Warhammer settings out and about
avoraciopoctules  [tekijä] 4.10. klo 20.46 
And in the process of hunting for a sylvaneth screenshot, I found a major bug too. Both should now be fixed
avoraciopoctules  [tekijä] 4.10. klo 20.16 
lmao, I just published and I already spotted a crucial typo in my preview pics. The knights excelsior strip TOWNS bare looking for dissidents. Ah well~