Kerbal Space Program

Kerbal Space Program

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The FLYING DUTCHMAN
   
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Craft
Craft Type: Ship
File Size
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3.264 MB
3 Oct @ 6:31pm
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The FLYING DUTCHMAN

In 1 collection by DEAD MEAT
The KSP Home World ION Navy
25 items
Description
The FLYING DUTCHMAN
Ion Fleet Science Vessel
(v.2.0)
10/3/25

NO MODS
ONLY STOCK GAME/DLC PARTS USED TO CRAFT


Rouge Kerbal Science Vessel / Asteroid Miner with an especially designed Reentry Capsule that returns a full size Science Lab, a Science Lab Jr. and 2 Science Storage Units back to Kerbin with the Crew.
Outfitted with the latest version of the MAKO Interceptor with improved performance and a Sci-Lab Jr. installed.
Not much else is known about the DUTCHMAN.

Mostly just Old Sailor's stories.

About ♥♥♥♥-Moby, the great white beast, and the Red Goo Event.

Last actual reported whereabouts ... the DRES Asteroid Belt ... that is, if that even exists.

Claimed to be working on a "Red Goo Device".

Goo is a type of Matter ... just sayin'


The DUTCHMAN came equipped with a "Hands Free" Auto Orbit Sequence as standard equipment from the Yards.
But they seem to have just punched straight out into the abyss vertically and have yet to be seen again.