Barotrauma

Barotrauma

28 ratings
Immersive Ignitables - Tobacco Addiction Add-On
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
34.224 KB
3 Oct @ 7:46am
3 Oct @ 9:00am
3 Change Notes ( view )

Subscribe to download
Immersive Ignitables - Tobacco Addiction Add-On

In 1 collection by _]|M|[_
Barotrauma Deathwish
57 items
Description
Tobacco Addiction Add-On
Felt like smoking should have more impact on your character?
With this add-on you will gain tobacco addiction over time when smoking a lot.
You will start craving a smoke and ignoring your craving will eventually turn into agony, negatively affecting your character.
Once addicted, you will only be able to slowly overcome your addiction by balancing between the occasional smoke and suffering through withdrawal symptoms.

Affliction Info:
Smoker (Tobacco Addiction)
- While below 20% the affliction is only visible to health scanners and will passively decrease by 0.006% per second (0.36%/min | 21.6%/h)
- If above 20% the affliction will become visible and will not passively decrease and instead will only be slowly decreased by suffering from withdrawal symptoms.
- The higher your % of Smoker, the more susceptible you are to low oxygen. You will gain low oxygen faster and take longer to recover from it! (Be careful Neurotrauma players!)

Tobacco Intake (Hidden Affliction)
- Gained by smoking
- Prevents passive decrease of low values of Smoker affliction (range 0%-20%) for its duration
- Prevents withdrawal symptoms for its duration
- Different items apply different amounts of total duration (see below)

Item stats:
Total applied affliction values per item:
1x Cigarette = ~3-4% Smoker + Tobacco Intake for ~30min
1x Pipe = ~4-6% Smoker + Tobacco Intake for ~45min
1x Cigar = ~6-8% Smoker + Tobacco Intake for ~60min

Duration needed between smoking to avoid increasing addiction:
Cigarette = ~45 Minutes
Pipe = ~65 Minutes
Cigar = ~90 Minutes

Compatibility:
This Add-On is fully compatible with Neurotrauma and the Expansion Pack

Load Order:
- Immersive Ignitables - Tobacco Addiction Add-On
- Immersive Ignitables

This may need more balancing so feel free to leave feedback!
19 Comments
_]|M|[_  [author] 11 Oct @ 1:27am 
@Comrade Leanna: Oh epic!
Then @ZacryZean forget what I said, it's already compatible :steamthumbsup:
Comrade Leanna 10 Oct @ 9:22pm 
jus realis da mod icon says mamboloqwq
Comrade Leanna 10 Oct @ 8:50pm 
B3
Comrade Leanna 10 Oct @ 8:49pm 
no i actually updated the expansion pack
ZacryZean 10 Oct @ 2:04pm 
you should add a patch for the expansion pack that makes it usable with the expansion pack
_]|M|[_  [author] 10 Oct @ 12:06pm 
@[AIM] iHeroLix: Good idea! :steamthumbsup:

@ZacryZean: Works with Neurotrauma, but currently does not work with the expansion. You can still play with the expansion, but items from it won't cure your withdrawal symptoms or inflict addiction until the pack is updated by the author to implement the new afflictions.
ZacryZean 9 Oct @ 6:23pm 
can this work with neurotrauma And the immersive ignitables expansion pack?
Comrade Leanna 9 Oct @ 1:59am 
!!
Comrade Leanna 9 Oct @ 1:59am 
awesome sauce
[AIM] iHeroLix 7 Oct @ 9:16am 
@_]|M|[_ Biggest concern with opium overriding would be Neurotrauma, so maybe instead make opium derrivative, like opium powder that has to be crafted using opium, that way you wouldn't need to override opium itself, just tie it to a recipe