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NetProps.SetPropFloat(victim, "m_flLaggedMovementValue", 1)
This netprops can affect movement speed without changing the cvars. "1" is normal speed. If you want to reduce the speed, set it below 1 like 0.8. 0.7.
Question: how simple would it be to apply this to the Witch's run animation so she crouch-chases after you (it'll look silly but that's good) or to apply it to the Tank by default so he always walks? I do know the specials are vastly different from commons/witches (nextbots vs player bots).
Besides that, now the bile actually serves a purpose, and is visually cool when used against the Tank.