Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Type: Mod
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2 Oct @ 7:22am
7 Oct @ 6:13am
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Description
Still frustrated with the government transition in the original Civilization VI? Does the long wait from Tier 2 to Tier 3 governments throw off your civilization’s development rhythm? The 「Richer Governments」MOD is here to fix that! It perfectly fills the gap between Tier 2 and Tier 3 governments, adding 8 unique government types—so every stage of your civilization’s journey has dedicated strategic support!

🌍【Pharaonic Government】—Solid Foundations for Your Civilization! All yields of the capital +1. Boost early-game development directly, strengthen your civilization’s roots from the start, and kick off with a strong opening!

🏰【Feudal Government】—More Efficient Territorial Expansion! 20% lower cost to purchase tiles. Secure strategic resources and expand city borders at a lower cost, letting your civilization’s territory grow rapidly!

⚖️【Centralized Government】—Maximize Imperial Control! For each additional city, non-food yields of the capital +10%. Plus, cities with a governor gain an extra +10 Loyalty. It ensures economic growth while stabilizing city order—perfect for solving “imperial expansion syndrome”!

⚔️【Vassal Enhancement Government】—Dual Success in Military & Economy! Cities with a governor get 20% more Production for training military units. For each district in the capital, all yields of other cities +3%. Achieve military rise and all-round development simultaneously!

🏛️【Aristocratic Republic】—Dual Hegemony in Wonders & Oceans! +4 Gold for each completed Wonder. All units gain +1 Movement when starting their turn on water. Build iconic landmarks while dominating maritime routes—rule the world in style!

🌎【Colonial Centralized Government】—New Transoceanic Colonization! New cities start with +4 Population. Cities on different continents get +15% all yields (only -5 Loyalty, which can be adjusted flexibly). Trade Routes gain +8 Gold and +1 Culture—unlock a bonus mode for the colonial era!

💹【Liberal Capitalism】—A New Path to Economic Boom! Gold adjacency bonuses from Commercial Hubs and Harbors also grant Production. Earn 5% interest on your Treasury gold every turn (only -1 Amenity for Markets, which is manageable). Use capital operation to easily achieve economic monopoly!

🏛️【Constitutional Monarchy】—Synergized Growth of Science & Culture! +1 Culture for each researched Technology. +1 Science for each researched Civic. Non-self-founded cities have 10% slower development to stabilize core rule. Advance your civilization faster than ever!

Break free from the original government’s rigid rhythm! These 8 governments cover all strategic needs—expansion, economy, military, science, and more. Every Civ VI playthrough will now have a brand-new strategic direction! Load the MOD now and embark on your exclusive era of governments!
8 Comments
Snowflake Kitten 20 minutes ago 
貌似有bug。分封政体涨价20%而不是减价,例如30块的地变成36块,可不可以修复一下
千川白浪  [author] 7 Oct @ 7:35am 
@masterlockwood123 Yes
masterlockwood123 7 Oct @ 6:57am 
Are AIs able to select the new governments?
千川白浪  [author] 6 Oct @ 8:52pm 
@早露 支持联机使用
早露 6 Oct @ 8:27pm 
联机可以使用吗·
千川白浪  [author] 2 Oct @ 8:26pm 
@紫色浆果 你好,经测试可以兼容和而不同2.0本体,如果有冲突可以告诉我是和哪个MOD冲突~
紫色浆果 2 Oct @ 7:20pm 
不兼容和而不同2.0
1730726935 2 Oct @ 7:33am 
顾问的大手👍