Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
big fan of the lil gimmick, with the stacking buffs and the orb throws all being different!
And yeah fair's followup should give her meter, I just forgot about it oops.
Was it an oversight that fair's followup doesn't contribute to building her meter? Because it seems weird that it doesn't since she is throwing out her orb like she would with nspecial, which does build meter.
Dash attack's sweetspot and her flare nspecial feel a bit too strong in terms of kill power, more-so dash attack's sweetspot.
Her ustrong is very inconsistent in whether or not the initial hit will actually lead into the second hit, which feels kinda bad.
Lastly, her pain sounds are pretty repetitive and it gets especially annoying during multi-hits against her hearing the same sound multiple times in quick succession, maybe a longer cooldown between pain sounds if there's a system in place for that or more varied pain sounds.
That's really my only criticisms though, overall great character, lots of sauce, for sure staying in my roster!