Left 4 Dead 2

Left 4 Dead 2

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Super Shot (Vscript)
   
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Game Content: Weapons, Scripts
Game Modes: Single Player, Co-op
File Size
Posted
Updated
409.308 KB
29 Sep @ 1:47pm
1 Oct @ 12:21pm
4 Change Notes ( view )

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Super Shot (Vscript)

In 1 collection by kurochama
Useful "Side-Dish" Mods (Especially for Bots)
58 items
Description
Just a mod for fun. This is the twin brother of "Demolition Gunners". While "Demolition Gunners" triggers explosion, this one simply just triggers a super shot (more likely a critical shot). Even normal pistol can trigger "Super Shot".


List of features available on "super shot.txt" cfg file:
  1. super_shot_user: Who can use "Super Shot" (bots/ players/ all).

  2. super_shot_mode: Which mode is used.

  3. weaponname_supershot_chance: Each gun has its own feature, so I wrote it this way. When it's set above 0 the gun has certain chance to trigger "Super Shot". Max= 100 (100% chance, always "Super Shot").


Mechanisms of "Super Shot":
  • "Super Shot" is triggered based on each chance on each gun.

  • When triggered, "Super Shot" deals more damage & cause more blood splatters on zombies.

  • The damage formulas & characteristics are slightly different between 2 modes of "super_shot_mode". Here's the table of comparison:
    super_shot_mode
    EFFECTS
    super_shot_mode = 0
    - Triggered if the bullet hurts a zombie
    - Stumbles special, tank & witch
    - Instantly kills common
    - No extra damage on friendlyfire on survivors
    - Single target
    - Can be triggered when using mounted gun
    - GL can use "Super Shot"
    - Can't bypass riot zombie's armor
    - Damage formula= gun damage * 3
    super_shot_mode = 1
    - Triggered if the bullet hits a zombie
    - Stumbles special, tank & witch
    - Instantly kills common
    - No extra damage on friendlyfire on survivors
    - Very small AOE (like mini explosive ammo)
    - Can't be triggered when using mounted gun
    - GL can't use "Super Shot"
    - Can bypass riot zombie's armor
    - Damage formula= (random from 15 to 100) * 3


So basically with this mod, you have a mini explosive ammo that can pierce through walls.


NOTES:
  • The sparks on the animated previews are from other mod.
12 Comments
kurochama  [author] 6 hours ago 
@Quote from Cave Story (real) , the crit chance can be changed freely, like if you set the value to 100, the crit chance will be 100%.
Sooo this is basically just a random crits mod? sweet
kurochama  [author] 5 Oct @ 3:10pm 
@ Lanzkila , for more primary ammo, it's a hidden feature not listed on the cfg files. On "miscellaneous cfg.txt", just add a feature named "CustomPrimaryAmmo" for more reserve ammo & "MorePrimaryAmmoClip" for more ammo clip, but these 2 will work on all guns instead. For "Melee Dash", it's available on "angrybotstoggles.txt" cfg. You can also find "Melee Dash" on my other mod, "Melee Frenzy".
Lanzkila 3 Oct @ 1:02am 
@Kurochama , what the name addons more ammo and melee dash from your angry bot ? can you give me link
kurochama  [author] 2 Oct @ 1:19am 
@Lanzkila , yes, but angry bots mod has simpler features. They can also work with this mod.
Lanzkila 1 Oct @ 5:22pm 
@Kurochama , oh okey i already sub. how about Merciless Survivor Bots. this is same like angry bot too ?
Vessel 1 Oct @ 4:20pm 
"KRIS?! was that a [[BIG SHOT!]] just now!?"
kurochama  [author] 1 Oct @ 8:12am 
@小叶 , try different mode on "super_shot_mode" or reduce the super shot chance for shotgun types as shotguns shoot several pellets at once & if the chance is 100, all pellets trigger super shot & if tank takes such massive damage from several pellets at once, it will cause a slight lag. Probably I'll do something about this later on the next update.

@Lanzkila , yes you can. Last time I tested it, I also used several script mods & some bot mods.
Lanzkila 1 Oct @ 7:56am 
@kurochama , can i use it and i have some addons like competitive bot and left 4 bot ?
小叶 1 Oct @ 7:38am 
Good mod , When I attack the tank in the game, it lags/stutters.