Crusader Kings II

Crusader Kings II

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NoIndiaCk2plus - CK2+ Performance
   
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508.352 KB
28 Sep @ 5:13pm
4 Oct @ 12:17pm
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NoIndiaCk2plus - CK2+ Performance

In 1 collection by Matim
CK2+ without India
5 items
Description
This mod removes India, West/East Africa and a few other peripherial kingdoms from Cleanslate and CK2+ mods (Yemen, Sapmi, Perm, Sibir, Sistan, Nenets)

Just select this mod together with your CK2+ with Cleanslate mods or with your CK2Plus AIO mod. Mod has all 3 included as its dependencies (i.e. it loads after them and thus overwrites their files for Indian and other disabled provinces).

Made for and compatible with CK2+ and Cleanslate. Tested on CK2Plus AIO https://gtm.steamproxy.vip/workshop/filedetails/?id=3529607713 steam version (29/09/2025), CK2+ github version Feb20 2023 5.0 Beta 5.1 "Picking Up Speed" [YUFU] together with Cleanslate github version Feb20 2023 1.0 Beta 6.1 [EZKM]

Big shoutout to vanilla Performance 3.2 mod (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1756633773), in this mod I used his approach and just emptied the relevant province files using my custom scripts

This mod is meant to make your game run faster, especially useful for multiplayer games and long singleplayer campaigns

If you have any suggestions or encounter bugs, please write a detailed comment below. Please include what version of ck2+/cleanslate (with its date) you are using


Matim


Directories changed by the mod:
/history/characters
/history/provinces
/history/technology
/history/titles
/history/wars





3 Comments
Solarix 5 Oct @ 7:09am 
Finally

No India
叫我fancio 3 Oct @ 6:07pm 
i like ck2+ but sadly factions are bugged, they never revolt, and when they revolt they automatically stand down, has this happend to anyone else? im asking here bc the official ck2 workshop page has no comments allowed....
Matim  [author] 3 Oct @ 3:57pm 
@TheAugustino
Just checked it for the current version of ck2+ AIO with this mod and it is not the case. For the other version I tested (separate github cleanslate and ck2+), and just their current official releases introduce a ton of wrong government changes there (huge merchant republic tunis). That was actually my main motivation to make this submod work for the AIO version

So my advice is just use the steam workshop AIO version and for the future please write what setup and versions you are using