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- shocking by collision with damaged cables
- induced current near heavy loaded cables (glitching of low voltaged circuits nearby by interferencing noise in parallel small cables)
- stunning effect of electric welder
As a workaround until then you can go into the mods config (either in-game in the workshop menu or in the configuration file for the mod in the bepinex directory) and set powerShareConvertedPerCable to 0 to disable it for now. Thanks for checking out the mod though!
As others have mentioned, there seem to be some issues with heat in the cables — in low atmosphere, I’m seeing temperatures spike into the tens of thousands.
Maybe it would make sense to simulate cable temperature, so that heat transfer stops once they reach around 100°C?