Arma 3
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Cruise Missile Control
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
42.988 MB
22 Sep @ 11:35pm
29 Sep @ 6:50pm
8 Change Notes ( view )

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Cruise Missile Control

Description
Description:
This mod adds ability to launch cruise missiles by player configured path from planes and helicopters. Also, missiles launched by this system are Interceptable. It means that it could be as a target for SAM systems or MANPADS or ANY weapon which is able to fire.



Compatible with:
  • Vanilla planes.
  • RHS: Ka-52, Tu-95, Mig-29, T-50.
  • FIR: F-15E, F-16, F-18, Tornado.
  • CUP: Su-34, Ka-52.
  • AMF: Rafale
  • UAF: F-16
  • Su-35
  • Su-34



Things to know:
  • There is 5 new pylons which u can install in planes and helicopters (AGM-158, SCALP, Kh-35U, Kh-69, Kh-55(Only with RHS)).
  • Series of F-15,16,18 are able to carry JASSM and SCALP. Series of Russian planes and helicopters are able to carry Kh-35U and Kh-55 (in case you are loading with RHS).
  • There is a limitation for launching process. You plane\heli suppose to be +100m above ground and first point of waypoint should be in not more than 45 degree from nose of vehicle.
  • Planning route and launch decision is relies on owner of that pylon.
  • There is CBA settings in CMC category if u need to turn on/off Interceptable missiles.
  • You can set up keybinding to open menu in Controls >> Configure addons >> CMC category.
  • Right now, all missiles have the same properties like speed, damage, flight altitude 100m (except Kh-69, it has 70m).
  • Missiles from Mk41 VLS already interceptable.



Mission makers:
If you need to setup interceptable launcher, like SCUD or any other u can put that code in init section of object in 3den editor:
[this, ["which_weapon_to_intercept"]] call cmc_intercept_fnc_addLauncher
Note: Second argument is array of strings of weapons in that object (shells from these weapon can be intercepted)



Credits:
- Lemfy for AGM-158 JASSM and Kh-35u models
- AMF team 3d modellers for Storm Shadow model
- Sam for Kh-69 model



Support:
[ko-fi.com]



Licence:
This addon is published under APL-ND[www.bohemia.net]
  • You may not reupload this addon.
  • You may not use this addon on monetized servers.
  • You may not change/rework any files of this addon.
If you want to do any of the above ask for permission first!

Popular Discussions View All (1)
0
29 Sep @ 8:12pm
Suggestions
Twentin Karantino
65 Comments
VLOFUN 25 Oct @ 2:37pm 
missiles have a very short flight/attack range
Qwesty43 9 Oct @ 12:13pm 
How can I open the display?
Oxid 8 Oct @ 3:05am 
@Twentin Karantino as an idea, you can add an attack mode from above, in front of the target, the rocket gains altitude and falls on the target)
Twentin Karantino  [author] 7 Oct @ 5:20pm 
@Oxid as soon as there will be suitable model of kh 101 - why not
Oxid 7 Oct @ 3:12pm 
Will there be cruise missiles with a cluster warhead, such as the kh 101?
GunMasterX11 1 Oct @ 12:35pm 
Will A.I be able to launch these cruise missiles or will there be a module that allows them to do so?
Twentin Karantino  [author] 1 Oct @ 12:24pm 
@skottbrojks u need to set one of the new pylons from this mod and then in action menu there will be Cruise Missile control menu
skottbrojks 1 Oct @ 5:53am 
uhh. Hi, i know this is a dumb question but how to open Cruise Missile control menu?
JerryZH 1 Oct @ 2:48am 
The KA-52 screenshot really gives me Broken Arrow vibe
Anthony 29 Sep @ 9:43pm 
Man, I love Taxpayers Money!