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Thank you.
For stowing both hands, I'll have to think about it. I could probably add a modifier key for that (shift or control).
A new prerelease build is up on the GitHub with the below feature for Inventory Select and a fix to moving items when they're currently constructing. Wanted to get in some testing before releasing it.
Thank you so much for this long-awaited, wonderful mod!
Is there a small bug. Is it okay if I report it here? Or should I post it on GitHub?
1) If the building hologram is active and Smart Stow is used, the item goes into inventory, but the hologram doesn't disappear, and left-clicking it produces the error [EXCEPTION] nullreferenceexception: object reference not set to an instance of an object. It's not critical, of course. But if a pipe bursts somewhere, something's on fire, and I'm running around like a headless chicken with a hologram, spamming errors... that just escalates the situation even more :D
And a huge thank you for the EnableSaveLockedSlots option!
It took me a while to find it, though :D But it pairs perfectly with Fixing The Controls!
Fixing The Controls + Inventory Tweaks = 1000000% inventory convenience!!