AI Roguelite

AI Roguelite

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Death Consequences Mod
   
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69.244 KB
29 Sep @ 11:07am
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Death Consequences Mod

Description
Makes death on "no consequence" more consequential by fleshing out what the AI can cause to happen. Imprisonment, being robbed, permanent injuries, and even permanently dying are now things the AI can narrate. Positive consequences such as rescue or activating latent powers your character is supposed to have can also occur. This way, being defeated remains consequential and narratively salient even when you aren't playing on permadeath! Note that death is not handled mechanically, but rather the narrative will simply describe fatal wounds. This means that you can also simply input another instruction, and it will progress the story with a plausible explanation why you didn't die. The reason for this mod existing is to allow permanent death and an expanded tree of consequences without having to enable 1 life permadeath mode.
2 Comments
d1 7 Oct @ 6:07am 
good idea i will test this:steamhappy:
Wahfulls11 5 Oct @ 2:07pm 
Finally a mod that actually adds what should be in the base game