Garry's Mod

Garry's Mod

105 ratings
rp_aorta
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic
File Size
Posted
Updated
1.299 GB
21 Sep @ 3:49pm
26 Sep @ 8:09pm
2 Change Notes ( view )

Subscribe to download
rp_aorta

Description
First version of rp_aorta. Intended and designed to be a roleplay map.

All custom assets are packed into the bsp. No mounted content should be necessary.

This was originally meant to be a commission map. The original vision for the commissioner's server ended up falling through during the development of this map. This is a more generalized version of the map, which removes custom assets that directly tie it to the commission setting.

The vmf of this map will not be available for download, as it is a commission piece, and resources limits are dangerously close to being pushed. Any further edits are liable to break the compile.

Credits:
Valve: Variety of assets
Crowbar Collective (Black Mesa): Variety of assets
TopHATTWaffle: materials
Chilly/Miro: Music (feeding my compulsive desire to make references in my maps)

A lot more I can't name. If you see assets that you created in this map, let me know and I will add you to the credits. My local gmod directory is an unorganized mess of custom assets from my time troubleshooting other people's mapping problems. I don't know where most of them come from anymore.


Note on performance and graphical bugs:
Because of how I developed the first half of this map in pursuit of an artistic idea, while neglecting how the Source engine would be able to handle what I'm doing, there are some performance hiccups and graphical/lighting bugs in certain areas of the map. This is just here to say: I know they are there. I don't have a good way to fix them at this point. The lighting bugs can be mitigated with a lot of effort that I'm not sure I'm willing to do at this point. The performance and rendering bugs are unfortunately basically un-fixable. The performance issues shouldn't be particularly noticeable on non-ancient hardware, and the rendering bugs occur in 2 or 3 locations when looking at certain vistas.
Popular Discussions View All (1)
4
25 Sep @ 9:43pm
Possible issues, bugs and glitches list.
Mschulmeister
25 Comments
13 7 hours ago 
First time I entered the dimension of existence threat through that mystery plant I'm thinking it's really looks like the Rher's dimension in TERMINA! Until I really found a Symbol of Old God in somewhere of the map!
Flaminglump  [author] 25 Sep @ 7:55pm 
We'll have to see. Hopefully the performance issues won't be a dealbreaker, cause I can't really do much more for that at this point
Krisp 25 Sep @ 7:18pm 
Hope This gets Used For Gangrene:homefront At some point Its a Great Map overall.
_Loozermoth 25 Sep @ 1:20am 
map is very unsettling when playing alone, 10/10 :D
Mschulmeister 24 Sep @ 12:20pm 
BIG map with plenty of spots and themes from regular streets to slums and underground areas. There are interactions ranging from gates, elevators, to flooding!
The map is very well suited for a nice and truly dark rp experience :steamthumbsup: with places to setup shop, multiple housing spots, hideouts and all else one would expect from a good RP map, plus some secrets and details like actual slippery bloody floors :lunar2019madpig: recommend! Had fun while exploring it.
Flaminglump  [author] 24 Sep @ 10:13am 
Oh, ok I see what you mean. I don't think I'd do exactly that. I dont think I'd make a separate map that's more of the same idea. I feel like this is realized enough for my liking. My next map will likely be a similar style, but with a completely different approach.
Mschulmeister 24 Sep @ 9:54am 
Wooo :steamthis:
TheUltimateDemon 24 Sep @ 9:52am 
I know You Can't Add Anything else, I said Split the map in Half, One part of the map in One Map, and Another Part of the map in a Separate Map.

E.G. "Rp_Aorta_Part1, Rp_Aorta_Part2."

It's just a Random idea in an Attempt to Free up Vertex Space So You Can Add the Things you wanted to Add but Couldn't. If "Vertex Resource Allocation" means what I think it means (Too many vertices/vertexes in the map). But hey I don't Know Anything About Hammer or Jack, if it's Impossible it's Impossible, if it's not easy don't do it, don't want to do it you don't have to.

Sorry For the Late Reply.
Flaminglump  [author] 24 Sep @ 5:49am 
Yes, there are AI nodes
Sealsickler 24 Sep @ 2:42am 
nodes?