Stellaris

Stellaris

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Expanded Espionage and Diplomacy & CCO Patch
   
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327.504 KB
20 Sep @ 12:05am
11 Oct @ 7:12am
2 Change Notes ( view )

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Expanded Espionage and Diplomacy & CCO Patch

In 1 collection by Hereward
Hereward's Workshop
3 items
Description
Mod Version: 1.0.0
Game Version: 4.1.*

This mod is a patch between Expanded Espionage and Diplomacy & Chris’ Covert Operations.

Load Order

Place below the two mods that are being patched.

Technical Stuff

The file 00_base_strategies.txt from EED has had the additions from CCO merged. This allows the AI to use Chris’ Covert Operations.

Please Note

Since patching the game my play throughs are still pending an espionage attack from an opponent AI. The patch should work but till it actually does I do worry. Therefore the first person to mention in the comments that they found themselves on the receiving end of one of Chris’ Covert Operations will have my gratitude. :-)
2 Comments
Hereward  [author] 12 Oct @ 12:17pm 
@garyriley1982 I'm not aware that 'Guilli's Planet Modifiers and Features' and the 'Expanded Mods Base' conflict, I also use these mods. I've had a quick look under the hood and Guilli uses custom objects to avoid overwriting and therefore there is nothing to merge into a patch. You should be good to go.
garyriley1982 12 Oct @ 9:17am 
Odd question, but I was wondering if you would be willing to make a patch between 'Guilli's Planet Modifiers and Features' and the 'Expanded Mods Base' mod. I like to use Guilli's stuff, but also want the improved Espionage from ' Chris' Covert Operations' and 'Expanded Espionage and Diplomacy'.