Sea Power

Sea Power

Not enough ratings
31 Knot Burke - No Way Home
   
Award
Favorite
Favorited
Unfavorite
Timeframe and Location: 1990s
Mod Type: Single Mission
Alignment: NATO
File Size
Posted
Updated
936.822 KB
19 Sep @ 1:37pm
28 Sep @ 2:36pm
3 Change Notes ( view )

Subscribe to download
31 Knot Burke - No Way Home

Description
Battered and running low on munitions, 31 Knot Burke has one last mission - survival. Rentz must now take the lead helping the damaged destroyer Arleigh Burke run the gauntlet to safety or will there be no way home?

Part 4/4 for the 31 Knot Burke campaign.

Required items for mission:
- New Threat Upgrade
- Red Storm Arsenal

Optional mods:
- SH-70B Seahawk (may not work with the "long-hull" OHP, I had to disable this mod and use the assigned helos)
- Anchor Chain
- SeaLifter

Note: Using the "damaged" tickbox in the Mission Editor did not appear to affect the model in game during playtesting so I selected a depleted ammunition setting for DDG-51.

Future: The 4 mission chain will eventually be combined into 1 mod once Part 1/4 is reworked.
8 Comments
baxter.bj 2 Oct @ 4:55pm 
Failroader,
Keep up the great work, Love the Arleigh Burke's.
You wouldn't recognise Perth Now, much nicer.

Regards BJ from Oz
Failroader  [author] 2 Oct @ 1:16pm 
Cheers baxter! I was last in WA (Perth) back in 2007. It was a great trip and I hope to make it back sometime soon! I'll have to do some cleanup with the folders as I didn't realize I couldn't upload directly from the root "Streaming_Assets" folder.
baxter.bj 29 Sep @ 11:07pm 
Hi Buddy, Yes I'm from OZ, West Aussie.
Look I've downloaded your missions, you probably need to delete some now that you are combining them. I have them all loaded as I'm not sure which ones are the working ones.
You should Have 1. Info folder which has the description.
2. Missions folder, with your mission inside,
If you have a look at how you have them in your content folder, You have missions in the missions folder, but you also have them externally????
They work, I even swapped up to variant 3 of the Arleigh Burke.
I don't know how to make mission, you are doing a great job.
You just need to tidy up the folders, either have all as individual missions, to me looks easier, or look at other examples whereby persons have created several missions in a package ?
Look at other working missions in your workshop contents folder, will put you on the exact right track.

Keep up the great work

BJ from Oz
Failroader  [author] 28 Sep @ 10:14am 
Thanks mate and cheers! I think I realize what I need to do and will start with redoing the first mission (Naval Academy Cruise 91) and organize the 4 missions into a campaign pack. I think you will enjoy the next project I'm working on, especially if you're from AUS!
baxter.bj 27 Sep @ 7:31pm 
Your Mission should be in a Missions Folder, You should have a Info.cfg.
Your missions are Great, but you require the info folder under the MISSIONs folder, then inside the MISSIONs folder yore Mission cfg.
Man your miles ahead of me, i cant make them.
Just look up a mission in your content folder and it will show you the correct setting.

Keep up the great work, we the public need people like you.

Regards BJ from Oz
Failroader  [author] 26 Sep @ 10:26pm 
Fixed the neutral airliner from a blue unit, set the correct time for the message to display at start of mission.
Failroader  [author] 26 Sep @ 8:33pm 
That's weird, I'll load it up and take a look. So when I set up the mission, I put it into the following path: Sea Power\Sea Power_Data\StreamingAssets\name of mission. Is this the proper way to set it up?
KirbyMirror2 26 Sep @ 4:25pm 
@Failroader Item does not have missions folder, so it doesn't appear.

One civilian airliner is friendly instead of neutral.

Briefing appears 1 hour of in-game time after mission start.