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German Stahlhelm Collection
   
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18 Sep @ 1:57pm
19 Sep @ 6:45pm
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German Stahlhelm Collection

Description
German Stahlhelm Collection

Historically-inspired WW2 German helmets for Barotrauma — focused on authenticity, clean balancing, and lore-rich flavor texts.
Every helmet is a proper Wearable item with unique textures, factory codes, and lot numbers taken from real examples.




✨ Features

  • Currently Included:
    - M42 Heer (WH) — Normandy camo (ckl64 lot 2979)
    - M42 Heer — single decal ET64 (lot 3119)
    - M42 Luftschutz — beaded EF66 (lot 1047)
    - M42 Luftschutz — beaded hkp64 (lot 1554)
    - M42 Heer — (ckl64 lot 3698)
    - M38 Luftschutz Gladiator — 1-piece
    - M38 Luftschutz Gladiator — 2-piece
    - M38 Luftschutz Gladiator — 3-piece
  • Balanced protection (steel lids, not sci-fi):
    - Reduces cuts, shots, and blunt force.
    - Still allows concussive force through.
  • Economy integration:
    - Craft at workbench with steel + organic fiber.
    - Deconstruct returns steel.
    - Natural spawn routing in armories, wrecks, and outposts.
  • Lore-first localization:
    - Each helmet has its own story (factory, lot, field memory).
  • Consistent naming:
    - Identifier = sprite name = texture filename (e.g. oh_42_wh_c1.png).




🧭 Roadmap / Planned Models

  • More M42 variants
  • M40
  • M35
  • More M38 variants
  • M34
  • M16
  • M17
  • M18 + M18 Earcut
  • M44/45

All helmets are based on real-life examples; ~99% are original, not restored.
Some pieces are from my own collection.




⚖️ Balance & Pricing

Branch rarity multipliers (baseline Heer = 1.0):

  • SA: 2.3x
  • SS: 2.0x
  • KM: 1.6x
  • WH: 1.0x
  • LW: 0.9x
  • Luftschutz: 0.8x

Appearance bonuses:

  • Camo ×1.6
  • Chickenwire ×2.2
  • Net/loops ×1.5
  • Single decal ×1.2
  • Double decal ×1.4
  • Beaded shell ×1.4

Final price = BaseWH × Branch × Appearance
(Default BaseWH: 500)




🛠️ Crafting & Deconstruction

  • Fabrication (workbench): steel ×2 + organicfiber ×1
  • Deconstruction: returns steel ×1




🔎 Identifiers

Structured IDs:

oh_<model>_<branch>_<type><#>

Examples:
- oh_42_wh_c1 → M42 Heer, camo #1
- oh_42_wh_sd1 → M42 Heer, single decal #1
- oh_42_ls_bd2 → M42 Luftschutz, beaded #2

Textures match identifiers (e.g. oh_42_wh_c1.png).




❓ FAQ

Q: Will you create a pack for X country?
A: Probably not, but feel free to ask.

Q: Will you censor it?
A: No. If you are not comfortable with historically accurate symbols, you should probably avoid the WW2 hobby and genre.

Q: Can you add X helmet?
A: Maybe. Ask and I’ll see what I can do.

Q: Is this compatible with X?
A: Probably. No known incompatibilities.

Q: Will you add other headwear?
A: Maybe, but it could become its own pack.




🤝 Help Wanted

Looking for an experienced Lua writer/modder to help implement
left/right-specific wearable sprites (orientation-aware helmets).




📜 Credits

- Research & textures: authentic helmets, factory codes (ckl, ET, EF, hkp), lot numbers.
- Balance & XML structure: built to match Barotrauma’s vanilla conventions.
- Thanks to the Barotrauma modding community for docs and examples.




📦 Package

Package Name: German Stahlhelm Collection
Package Version: 0.1.1