GearCity

GearCity

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Supermod ++
   
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File Size
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Updated
1.275 GB
16 Sep @ 1:46am
17 Sep @ 11:53pm
5 Change Notes ( view )

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Supermod ++

Description
A fork of Supermod by Evanstanislas that i revised and added some stuffs according to my liking

Credits to : Evanstanislas, plotz, jovi, pioneer320, stevo, oobie, tbjack, JC Denton, santik1997

Fork of the Supermod that i changed and revised things to my likings

Suggested AI : 300Plus Authentic AI because now it contains the fixed AIs and also new manufacturers

List of changes
New Components
Suspension :
- Telescopic Fork
- Swingarm Single Shock
- Swingarm Dual Shock

Car Suspension :
- Pushrod Suspension
- Pullrod Suspension

Revised Components
Suspensions :
- Resimplified the suspensions components (Example : Double Wishbone has Double Wishbone (Mech B), Double Wishbone (Hydr Drum) , Double Wishbone (Drum Floating) , etc -> resimplified to Double Wishbone
Layouts & Cylinders:
- Revised the air cooled engine layouts & cylinders
- Revised Chaindrive and Belt drive to accommodate V4/Inline-4 engine (before this chain drive only allows like 102mm maximum engine length, I revised it into 400-450mm in length to reflect how 1000CC bikes work such as Ducati Panigale V4 or Ninja H2/H2R and Hayabusa 1300CC) while maintaining the 1300mm smallest possible frame and try to make it realistic as possible/chassis
- Removed all air-cooled layouts to simplify components
- Revised Wankel/Rotary engine layout to be accepting normal turbo, high pressure turbo, twin turbo and hybrid-turbo
- Added images for components that didn't have image

Gearbox
- Revised Semi Automatic and Manual (Auto Clutch) and merged into one to simplify things
- Introduced Sequential Gearbox at 1946 instead 1995 to accommodate better for motorcycle (also the first car to use it was Porsche in 1946)
- Introduced Hand-Shifter 2-Speed for early 1900s motorcycle gearbox/transmission

Chassis
- Superleggera changed from 1990s death into 2030 because there are some niche bike/car still using superleggera frame


What I added/changed
Racing Series
Changed :
- Fixed F1/F2/F3 and all of its series to be more compatible with MoreGears (Since F1 Mod is from Real AIs plus and the component/fuel type is from histofreak mod, this mod basically was incompatible, so I fixed it)
- Fixed Formula E (2018) to be more compatible with fuel type and now it uses Electric V from histofreak
- Fixed Formula E (2014) to be more compatible with fuel type and now it uses Electric IV from histofreak
- Fixed some racing series that used E85 to now no fuel limit since I forgot which one I changed, but I removed for the meantime so you can participate/do contracts
- Changed DTM into Sports Car instead Sedan (Since most of them are GT3s anyway in real world)
- Changed IMSA GT (from Real AI plus) car type into Supercar since it was realistically used as prototype racing
- Added and split IMSA GTP class and IMSA GT class and its hybrid requirement and engine only supply series for GTP class
- Changed Super GT from Sports to Supercar categories
- Changed Grand Touring Master Series to ADAC GT Masters and revised the CC limit
- Changed Grand Touring Series to ADAC GT Cup
- Change Motocycle GP to MotoGP and the racing format to be engine supply like F1 for better recognition and more commonly known name also added 4 cylinder limit & NA restriction
- Changed Superbike Championship name to SBK Championship also the format to vehicle supply type and added 4 cylinder limit & NA restriction
- Changed 24 Hours of Nurgburgring into separate class, one is for Cup Class and one is for vehicle funding
- Split World Endurance Championship top class into World Endurance Championship (LMP1-H) and after that World Endurance Championship (Hypercar)



Added as Real Racing Series (Most of them are homogenised)
- World SportsCar Championship as predecessor of World Endurance Championship in real world (1953 - 1992)
- IMSA SportsCar Championship (2014-) to add modern GT competition
- Group C (1982-) Yep, you know you want a group C for this (15000 CC Limit to reflect how fun and insane this group was)
- (Bit Fictional) : Group B Rally (1982 - 1999) , Yes it's totally unhinged and to reflect it the real world chaos there are only normal rally car type requirement and just a 5000 CC limit + Twin turbo
- TT Isle Of Man : (1907 - Modern)
- Added World Endurance Championship GT Class : Group 4 & 5 GT (1970-)
- Added World Endurance Championship GT Class GT Class : Group B GT & GT1 (1982-)
- Added World Endurance Championship GT Clas sGT Class : GT1 + GT2 (1994-)
- Added World Endurance Championship GT Class GT Class : GTE (2000-)
- Added World Endurance Championship GT Class GT Class : GTE Pro/AM (2011-)
- Added World Endurance Championship GT Class GT Class : GT3/LMGT3 (2021-)
- Added 24 Hours of Spa-Francorchamps


Fictional Racing Series (mostly homogenised to reflect real world rules and a strict CC limit like LMGT3/IMSA GT3 competitions)
- Grand Touring Experimental (1950 - ) , as a GT car racing focused series like modern GTWorld but in olden times (6500 CC limit)
- Grand Touring Super (1990 - ) , Supercar competition derived and to rival LMGT3/GT3 (5500 CC limit)
- Group X Rally (2000 - ) unhinghed rally dna from group B as the rule only says 6500 CC Limit and a required Quad-Turbo
- Continental 500cc - Sportbike grand prixs that is homogenised and 2 cylinder limit + 500cc limit
- Continental Apex - Sportsbike grand prix that based on Hayabusa 1300cc turbocharged and H2 supercharged engine that is the same tier of MotoGP and SBK, 1100CC


AI List (300+ Plus Authentic AI only)
Changed :
- From Daimler Benz to - Mercedes Benz

Added as car manufacturers and made them hyper-aggressive on joining racing series to reflect their racing DNA
- McLaren (1960s , UK Based - London) Real world : Woking, UK
- Williams (1940s , UK Based - London) Real World : Grove, UK
- Sauber (1970s , Swiss)
- Brabham (1960s , UK Based - London) Real World : Milton Keynes , UK
- Tyrell (1960s , UK Based - London) Real World : Ockham , UK

Planned :
- Add Gas Pre-Chamber Ignition fueltype
11 Comments
Tokyo Morose 23 Sep @ 7:19pm 
@sanvitese aww man, because I agree with most of your fixes and improvements but not the lack of air cooling.

The most produced vehicle (VW Beetle, Type 1) in history was aircooled! In fact, all of the classic volkswagens were air-cooled. It's a huge oversight. Not to mention all sorts of eastern bloc vehicles.
Flandre Scarlet 22 Sep @ 4:22pm 
@sanvitese ok , thx you, and nice mod.
Black  [author] 22 Sep @ 3:58am 
@Flandre : Probably not, because Enhanced AIs uses different AIs compared to mine, for Base city Map , i don't know to be exact but there might be some compatibility issues or there might not

@Tokyo Morose : The removal comes after i discovered there was alot of the original components making it somewhat cluttered in my taste so instead of simplifying them i decided to remove them since it was really niche manufacturers that used air cooled engines (Porsche did with their 356,911,912 and 914 Lineups and even Honda did) but it's mostly one lineups and they abandoned the air cooled part and just went with conventional cooling and i forgot to edit the changelogs after i removed instead revising them
Tokyo Morose 21 Sep @ 11:07pm 
Wait a second:

- Revised the air cooled engine layouts & cylinders
- Removed all air-cooled layouts to simplify components

While yes, technically removal is revision, is that not a bit redundant?
Flandre Scarlet 21 Sep @ 4:43pm 
Can this mod work with the Enhanced AIs and Base city map + ?
Dopo 18 Sep @ 4:38am 
Shows up now so I'd guess after your fix. Thanks!
Black  [author] 17 Sep @ 6:03pm 
@SmebXD : I don't know to be honest, if you want to be safe either load mine or the original supermod, you need to start a new save with my mod because it changes a handful of racing series and components

@Dopo : This is before the update or after the update?
SmebXD 17 Sep @ 1:20pm 
Can i load both supermod and supermod++ at the same time? Do i need to start a new game or just resume the previous game?
Dopo 17 Sep @ 12:05pm 
Mod doesn't show up when trying to select it in Settings?
Black  [author] 17 Sep @ 3:22am 
UPDATE 1.1 :
Fixed some of the missing and broken strings on contracts for vehicle type for sports car type