Quasimorph

Quasimorph

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Enemy Count Indicator Continued
   
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Compatible Version: 0.9.1, 0.9
Tags: 0.9.5
File Size
Posted
Updated
105.399 KB
15 Sep @ 12:06pm
16 Sep @ 5:46am
2 Change Notes ( view )

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Enemy Count Indicator Continued

Description
EnemyCountIndicator - Continued...

A mod for the game Quasimorph that displays an indicator showing the number of enemies if your operative sees them.
This mod enhances player awareness and strategic decision-making by providing real-time information about enemy presence.

If your operative sees an enemy far away but you don't this mod is for you!


Features
  • Current Enemy Count: Displays the current number of enemies in view.
  • Customizable Configuration: Allows users to adjust settings through a Mod Configuration Menu (MCM).

Requirements (Optional)
  • MCM (Mod Configuration Menu): A configuration menu framework to manage settings via an in-game interface.

As alternative you can find config files in:
  • %AppData%\..\LocalLow\Magnum Scriptum Ltd\Quasimorph_ModConfigs\QM_EnemyCountIndicator\config_mcm.ini

Configuration
Name
Default
Description
PositionUpperRight
False
Show indicator in upper right corner instead.
IndicatorBackgroundColor
#4B1416
Color for the indicator background. Must have the # prefix.
IndicatorTextColor
#8D1131
Text color. Must have the # prefix.
BlinkIntensity
35
Indicator blink intensity (times per second). Range is 5 to 240.
CameraMoveSpeed
10
How quickly camera moves between enemies. Range is 1 to 10.

Continued ...

This is a continuation of Arzumata's mod of the same name.
Thank you to Arzumata for not only giving permission to continue the mod, but also providing the source code.

Source Code

Source code is available on GitHub[github.com]

From Arzumata in the original doc: Thanks to NBK_RedSpy, Crynano and all the people who make their code open source.
Thank you to Arzumata for the excellent mod.

Change Log

2.0.0
  • Continuation of Arzumata's mod with permission.

1.0.5 (460c171)
  • Remove Harmony and Newtonsoft.Json DLLS from build.
  • Better version detection for stable / beta branch.

1.0.4 (2e8fd4b)
  • Fix: If game was on stable, mod wasn't working.
  • Add: Dual version Stable and Beta support.

1.0.3 (3d9e4f1)
  • Tweaks: Indicator now blinks for seen monsters even if you set it to show total count only.

1.0.2 (426ed7b)
  • Fix: Incorrect work with monster list leading to log errors.
  • Add: Allies are no longer counted for indicator.
  • Fix: Settings no longer get overwritten every time.

1.0.1 (7fb8149)
  • Fix: Indicator bugging out on floor change.
  • Add: Enable / Disable indicator blinking.
  • Add: Add option to show all enemies on map in the counter.
  • Add: Add option to auto hide indicator or keep it always on screen.

1.0 (9a50fd0)
  • Initial release
2 Comments
nbk_redspy  [author] 20 Sep @ 12:07pm 
You are quite welcome. I was missing it quite a bit too :)

Arzumata was kind enough to post the code, so I did very little to return it to Steam Workshop.
Enjoy!
BearBee 20 Sep @ 11:48am 
I was really missing this one. Thank you.