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The Angel Of Slaughter
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File Size
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58.690 MB
15 Sep @ 8:15am
27 Sep @ 9:05am
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The Angel Of Slaughter

Description
Introduction
This mod Adds Renne, the “Angel of Slaughter”, a former Enforcer from the Trails series as a new playable character. It currently includes 75+6+28 cards and 3+35 relics.

Note
At present, the mod supports Simplified Chinese ,English, and Japanese. As the author’s English proficiency is limited, please leave feedback if you encounter any issues with the English text.
Special thanks to the Japanese translator @Renne : https://gtm.steamproxy.vip/profiles/76561198389869925

This is the author's first mod. Due to limited understanding of the game, design experience, and coding skills, this character might be overpowered in the base game. You may choose to restrict certain mechanics for balance. Any bug reports or suggestions are highly welcome.

Mechanics
  • CP(Craft Point)
    A resource that persists between battles. You gain 5 CP each time you attack or are attacked. The maximum CP cap is 200.

  • Boost
    An optional enhancement. When you play a card with Boost, you may choose to spend a designated amount of CP to enhance its effect.

  • S-Boost
    A Boost that is forcibly triggered. When you play a card with S-Boost, 100 CP is automatically spent to enhance its effect.

  • DeathblowMark
    A debuff applied to enemies. For every 10 stacks, the enemy takes 10 piercing damage. If the stacks reach or exceed 100, the enemy is instantly dead.

  • Quartz/Orbal-arts
    After obtaining the Tactical Orbment, combat rewards will have an extra Quartz drop. During combat, if the total Element value of your Quartz meets the requirement, you can add and use the corresponding Orbal Art card to your hand.

Credits
All content of this mod was created by the author alone. Special thanks to the pioneers who wrote modding tutorials, the AI models that assisted with coding and image creation, the friend who helped with testing and offered encouragement, and finally—thank you for playing this mod.

Disclaimer
Some of the mod’s art assets were generated with AI assistance, some were sourced from the internet, and some images and sound effects come from the original games of The Legend of Heroes: Trails series, all of which belong to Falcom and their respective original creators. If any infringement is involved, please contact the author for removal or modification.
26 Comments
陪日奈玩游戏 6 Oct @ 5:48am 
而且每场战斗送遗物也太超标了,改成只有精英和boss给而且精英给一力量或者一敏捷这样的标准,boss给两力或者两敏捷这样
陪日奈玩游戏 6 Oct @ 5:44am 
强度过于高了,即死太超模了,想平衡起码得伤害砍半和直接死亡所需层数砍半
少年A 29 Sep @ 8:12pm 
居然有轨迹的mod了,好耶!
现在的强度确实太高了,主要可能在于魔法使用太方便加回路效果太强了,出于限制感觉可以像原版一样设置回路数量上限(可以像很多mod一样用禁用遗物的操作),加上战斗不掉落金币,然后商店可以出售不用的回路
江月无言  [author] 26 Sep @ 9:25pm 
@cctv1 做成类似技能树的话接近黎轨比较好?属性值加点凑被动,魔法另选。只是社畜事情太多应该没时间大更了,而且我不会写UI……
原本回路想做成获取后可以自由拾取丢弃,但自己实现起来太难,只能做成现在这样😭
江月无言  [author] 26 Sep @ 9:16pm 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
Renne 24 Sep @ 1:33pm 
修正した日本語翻訳のリンク
https://github.com/Renne1002/RenneTheAngelOfSlaughterENGtoJPN
Renne 24 Sep @ 1:25pm 
素晴らしい仕事に感銘を受け、勝手ながら日本語訳を作成しました。
詳細はリンク先のREADME.mdを確認してください。

I was so touched by your hard work that I created a Japanese translation.
Please check the linked README.md

{LINK REMOVED}

Below is the feedback for the mod:

* The concept with a lot of draws shows her intelligence and is very cool.
* A set of Fortuna Arts and Cast Quartz can easily disrupt the balance.
* Boosted CalamityThrow doubles the FINAL DAMAGE. Very powerful for its rarity.
* As others have said, it might be better to limit the DeathblowMark on bosses. The heart is especially disappointing.
* My suggestion is that rather than adjusting cards and relics, how about implementing a challenge mode to adjust the difficulty? I've seen an attempt at that in HololiveMod. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2884092884
elfcelia 23 Sep @ 6:23am 
如果本次攻击结束了本场战斗,那么无法获得CP
复仇派对的额外伤害没有正确生效
伪噩梦置换没有消耗
PatrickRoHD 22 Sep @ 5:27am 
To OP
Brutal Infant 20 Sep @ 1:03am 
纯粹的数值怪