Barotrauma

Barotrauma

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Horybish Armaments Classified
   
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File Size
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1.218 MB
14 Sep @ 8:54am
23 Sep @ 11:10am
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Horybish Armaments Classified

In 2 collections by Blackburn_Meyrz
Horybish Corp.
5 items
Ex Umbra (Horybish Corp)
2 items
Description
Horybish Armaments Clasified – Secret and Experimental Technologies
An exclusive expansion to the core arsenal of Horybish Corp.! This pack introduces clasified experimental and secret weaponry: energy systems, anti-sub cannon, and covert weaponry. Perfect for experienced operators seeking tactical advantages and a unique combat style. These weapons can only be found, but some of them can be bought.

🔥 Pack Contents:

HC-Voidlance – heavy anti-sub energy cannon

HC-Chimera – unique energy machinegun

HC-Chimera-Storm – unique version of unique (:D) energy machinegun

HC-Murmur – silent heavy pistol

HC-Specter – silent high-calibre assault rifle

HC-Oblivion – silent auto-shotgun

HC-Singularity – heavy plasma-beam cutter

HC-Wraith – 2-shot shotgun pistol

HC-Dreadspire - experimental automatic micro-rocket launcher

⚙️ Features:

Clasified and experimental weapons for experienced players

Unique gameplay mechanics and high destructive power

Lore and Horybish corporate stories behind each weapon

Full support for Russian language

Be sure to subscribe to main pack for weapons to work properly!

Please feel free to leave comments, join discussions to give feedback, make suggestions, or learn more about Horybish Corporation lore.
30 Comments
Jaden.H 22 Sep @ 8:30am 
Yo boss, Love the designs! All of the Horybish Corp geat look fantastic!
Stephen Hawking 21 Sep @ 10:52am 
actually, using normal shells allows us to load whatever we want, slugs, explosive slugs, incendiary or fulgurium ammo, or modded shotgun ammo too, i like that
Ghovarus86 20 Sep @ 7:43am 
Ah, gotcha.
Blackburn_Meyrz  [author] 20 Sep @ 3:19am 
As for now, there are many mods that use reload system by mags. I made my mod more lore-friendly if I can say it like that. Using original game mechanic for reloading.
Ghovarus86 19 Sep @ 10:51pm 
I got a question, why does the supressed autoshotgun require shells to be loaded instead of a mag?
Stephen Hawking 18 Sep @ 8:44am 
the deep rock galactic hurricane missile launcher is also a very good example of what is missing from barotrauma as a whole, its strange noones created micro ballistic missile systems yet, though theire the coolest
Stephen Hawking 18 Sep @ 8:42am 
theres just too many explosives it feels so overdone, so id like to ask you to make some rapid fire micro missile gun!
Stephen Hawking 18 Sep @ 8:42am 
alright thanks for the response! i really really would like a magazine fed rocket system with kinetic projectiles.
Blackburn_Meyrz  [author] 18 Sep @ 8:41am 
I am planning to rewrite all three mods entirely, so they will have some different weapons. There is a chance I will do something like that.
Stephen Hawking 18 Sep @ 8:41am 
(sorry for putting all of this in the comments i just forgot that i could make a (DISCUSSION) to contain all of this.)