Project Zomboid

Project Zomboid

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Pocket Kittens (B42)
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1.904 MB
14 Sep @ 5:23am
2 Oct @ 3:24am
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Pocket Kittens (B42)

In 1 collection by Frostyred
Frostyred's B42 Mods
4 items
Description

Original mod by Orc, all credits go to them!
You can find the original mod here.



Trap Catch Timer Fix is no longer required as it's been fixed in B42.12 by TIS, please remove that mod from your subscriptions if you have it, leaving it in could cause conflicts with the vanilla game.

Originally posted by Orc:
Wake up, scavage for food, kill your neighbors, go to bed, cry. Wake up, scavage for food, kill your family, go to bed, cry. Wake up... day after day after day. It's mundane, it's depressing and it's every so lonely until one day.... a little furball shows up on your door. He's hungry, he's desperate, he NEEDS YOU. Life has a purpose, Mr Mittens needs you, he needs your food, your love and your attention. Things don't seem quite as gloomy anymore.

Pocket Kittens adds several different breeds of kitties for you to trap and give a "furever home" to. They roam mostly in cities and trailer parks but can sometimes be found in the forest. Set up traps with the appropriate bait and wait. Eventually you'll find yourself a new friend. Once you do, take them home for cuddles or maybe put some effort into making a safe pocket for them to join you on your travels.

Having a companion with you can help reduce your boredom and unhappiness in this gloomy world with death creeping around every corner.




What's New for B42?
  • New Sound Feedback: Kittens now purr when you pet them, you can hear them chew when they eat, and more!
  • Expanded & More Logical Diets: Kittens can now be baited and be fed with a wider variety of foods, including Dead Rats, Bacon, and various Cooked Meats!
  • Added trap timer fix as a "Requirement" however it's not actually required to run this mod.


Bait & Trapping Guide
To find a stray kitten, use a Cage Trap or Trap Box in residential areas like towns and trailer parks.

Tier 1 Baits
  • Open Tin of Tuna (100% Effectiveness)
  • Open Tin of Sardines (90% Effectiveness)
  • Dead Mouse (80% Effectiveness)
  • Dead Rat (80% Effectiveness)
  • Dead Bird (70% Effectiveness)
  • Fish Fillet (70% Effectiveness)

Tier 2 Baits
  • Open Canned Milk (60% Effectiveness)
  • Bacon (50% Effectiveness)
  • Small Bait Fish (50% Effectiveness)
  • Chicken (40% Effectiveness)

Tier 3 Baits
  • Pork Chop (30% Effectiveness)
  • Steak (30% Effectiveness)

Psycho Recipes Submod
Psycho Recipes is NOT required, it is completely optional to enable it's meant for killing kittens, for the evil people who like doing that for some reason (something is with wrong with ya'll). (Although you can already eat stray kittens normally even without this module, but remember, Friends not Food)

Translations
Translations are supported for: Chinese, Espanol, Japanese, Korean, Brazilian Portuguese, Russian and Thai!



Bug Reports & Feedback
I will be maintaining this version of Pocket Kittens! Got bugs or errors? Send them in the comments below! Provide the full error stack using the ErrorMagnifier mod. For bugs, please detail exactly how you got the bug (what your character was doing or what action you were doing before the bug occurred).



Consider donating and buy me a coffee! (Click on the image below to donate)

[ko-fi.com]


Workshop ID: 3568029240
Mod ID: PocketKittensB42
Mod ID: PocketKittensPsychoB42
64 Comments
Frostyred  [author] 3 Oct @ 3:58pm 
Reminder to anyone subscribed to this mod earlier: "Trap Catch Timer Fix is no longer required as it's been fixed in B42.12 by TIS, please remove that mod from your subscriptions if you have it, leaving it in could cause conflicts with the vanilla game."
KiwIgs~ 29 Sep @ 2:43pm 
Oh god! My favorite mod is back!!! I'm so happy!! Gonna have my litlle army of kittens back!! Tysm!! <3 <3 <3
Frostyred  [author] 27 Sep @ 3:10pm 
Tested several times with just AuthenticZ - Backpacks and Pocket Kittens enabled, on fresh new saves and i couldn't get the vehicle dashboard issue so unfortunately it's probably not AuthenticZ causing the problem but something else. Be aware though that AuthenticZ is not updated for B42.12 as it was throwing BodyLocations errors but that wasn't affecting or doing anything in my end relating to the vehicle dashboard which worked just fine.
Frostyred  [author] 27 Sep @ 3:05pm 
@sushicatyum I was unable to reproduce the issue with just AuthenticZ - Backpacks+ enabled and Pocket Kittens. Did you test on a fresh save? Or on a mid save? Was it just these two mods enabled when you tested? How did you test? Did you got up to a car you had already or a fresh new car?
sushicatyum 27 Sep @ 9:10am 
@tacticallucki I found it's Authentic Z - Backpacks+ conflicting with this mod that causes the dashboard to not show up for me. I have no idea why. But once Authentic Z was removed, dashboard came back. Same for if Pocket Kittens was removed with Authentic Z left in, dashboard came back.
Frostyred  [author] 26 Sep @ 7:13pm 
@Last Sentinel ah, yeah i don't know then for Steam Deck, i don't have one myself so i can't check for issues with that device. Sorry.
Frostyred  [author] 26 Sep @ 7:12pm 
@Last Sentinel Check your console.txt in your Zomboid folder usually in your C drive like this: C:\Users\(username)\Zomboid and there should be logs of errors from other mods. From there you can test and disable certains mods that are causing errors till you find the issue. If you still don't find the issue then it's another mod silently causing issues with this one. Im unable to fix or do anything until someone tells me which mod is causing the issue and i can try to provide a compatibility fix it or contact the mod author that has the problematic mod.
Last Sentinel 26 Sep @ 7:11pm 
addendum to the previous comment - i play on steam deck, so i don't know if it's something to do with mods or hardware but all seriousness, the inventory menus are blank and it won't show me anything
Last Sentinel 26 Sep @ 7:04pm 
not sure what mods are clashing but currently when i try to load, it won't show any inventory menus, just black voids empty of loot or kittens :(
Frostyred  [author] 26 Sep @ 6:59pm 
@galkinzhenia As far as i know this mod works in 42.12.0 already. This goes to anyone but please report issues if you find any. Thanks.