RimWorld

RimWorld

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Warhammer 40,000: Imperium Names
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Mod, 1.6
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586.778 KB
14 Sep @ 4:32am
29 Sep @ 6:12am
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Warhammer 40,000: Imperium Names

In 1 collection by Anndra
Anndra's Warhammer 40,000 Mods
2 items
Description
Adds a basic Imperium culture plus namelists for pawns, factions, and settlements taken from Warhammer 40k sourcebooks and fiction. Does not replace base namelists.

600+ first names each for male and female pawns, 1200+ surnames, and numerous faction and settlement name combinations currently. Any faction or ideology set to use the new Imperium culture will be affected.

Full compatibility with GrimWorld 40,000 modules (Hammer of the Imperium, Angels of Death, Dead Men, Talons of the Emperor), adding Imperium, Krieg, and Custodes cultures and name generators for pawns, factions, and settlements. Astartes name generator is in the works.
Compatible with the RimDark 40k module Mankind's Finest, adding name generators to the Imperium faction.

Find all my Warhammer 40,000 mods here!
13 Comments
Anndra  [author] 29 Sep @ 6:14am 
Had to change some of the defnames for cultures to make them more robust.Apologies but this isn't compatible with existing saves and will need you to reassign cultures to ideologies using devmode.
SpaceDorf 24 Sep @ 8:59am 
great. lets regen all names in my outpost
Anndra  [author] 24 Sep @ 3:54am 
Today's update has added compatibility with the RimDark mod and added new namelists for Custodes and Krieg.
FlyOnTheWall 19 Sep @ 3:37pm 
Biggus Dikkus and his wife, clitoris esquirtinatus are part of the council of Terra. They are simply mortals!!
SpaceDorf 18 Sep @ 10:12am 
What about Biggus Dikkus and his Wife ?
FlyOnTheWall 15 Sep @ 5:46pm 
ah, yes! You finally arrived! Welcome, lascivius penianus from the Emperor's kinkdren
garra30 15 Sep @ 6:49am 
I was just thinking this would be cool last night in my current 40k playthrough. Will be downloading and checking it out later
Anndra  [author] 15 Sep @ 5:54am 
Mod has just been updated to no longer depend on Grimworld (but is still compatible with it) and to add a name list for settlements. I'll aim to expand the mod as time goes on, in particular to explicitly support mods like Rimdark.
Anndra  [author] 14 Sep @ 11:46pm 
It will work fine with games in progress as long as you change factions to use the Imperium culture, and also it won't replace any existing names so faction leaders will need to be regenerated (by dev mode killing the originals) to get the new names for then.
Prikov 14 Sep @ 3:11pm 
This is cool! Will it affect any games mid-play?