Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Maniac Mutt
   
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4.267 KB
13 Sep @ 6:58pm
15 Sep @ 4:15pm
4 Change Notes ( view )

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Maniac Mutt

Description
Turns Mutt into a wrecking ball of tooth and claw.

Parameter Changes:
- Morale cap raised to 100.
- Morale management much easier.
- Command threshold (morale) lowered.
- Attack priorities adjusted (experimental).
- Morale loss for hits -80%.
- Maximum search radius 100m.

Maniac Mutt Perk:
- Damage increased 150%.
- Natural armor +100.
- Stamina regeneration increased 100%
- Maximum combat aggression.

Storm Changes:
- Combat Level = 1 (max)
- Strength = 30
- Agility = 30
- Courage = 30
- Vitality = 30
- Perception = 30
- Defense = 30 (experimental)

NOTE: As written, some of these edits and settings are highly experimental with little documentation, therefore, there needs to be a lot of play-testing to work out the kinks and ensure intended behavior. Feedback is appreciated.

Compatibility: This mod is in PTF format, therefore should be compatible with any mod not directly adjusting Mutt values in rpg_param.