Space Engineers 2

Space Engineers 2

33 ratings
Project Strident V5
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Type: Blueprint
File Size
Posted
1.175 GB
13 Sep @ 7:10am
1 Change Note ( view )

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Project Strident V5

Description
Project Strident is a project where i try to reproduce the Strident class heavy frigate from halo .

V5 add moddification to the exterior and the full interior making it the first ever Frigate with full interior in Space Engineers 2 !


My goal is to recreate it as best as possible and making it survival ready for when we get planet is survival and at the same time i try to push the limite of Vrage 3 engine by detailing it as much as possible to make this ship not just unique but one of a kind.

WARNING! the ship is 935K PCU so you need a mod to increase PCU or modifie it your self in the game files .
also the ship in demanding and i recommande 12GB ram mininmum and a mid levell CPU , preferably an AMD for stability .

The current lenght of the ship is around 645 meters (2115 feet) end even with its huge amount of thrusters and gyroscope it shear weight make its slow , it says without sayng that the ship is not made for any kind of gravity .

The ship as techniquely 10 different levells but 2 are more sub levell .
The ship as anything from a gym room to a shooting range passing by cryo room , reactor , briefing room , mutiple storage , hangar , crew quarters , ...

I also have in project for the future to make auto retracable docking colar and giant clamps that will hold the ship for the docking colar to be perfecly aligne .

The ship hangar is big anough to house 3 pelican but there is also a floor just to store fighters and small space craft and a never floor to store ground vehicule .

I hope you enjoy the ship because creating it took me around 310h .

Ship speed / rotation speed :

forward 0-20, 10sec
0-50, 25sec
0-100, 50sec
0-200, 100sec
0-300, 150sec
300-0, 98sec

rotation 360°, 93sec
180°, 46sec


CREDITS:

Overhaul's turret gallary V4 : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3539911227
Cryo chambers : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3454764294
Server Rack : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3453857312
Industrial vent : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3442738622


PERSONAL REQUEST :
I would love if any modders could had a blank flat block texture like SE1 to make ships look a lot smoother and moderne .
Also i would love if KEEN could do a showcase of the ship , please .
7 Comments
DriedRhino35087  [author] 3 Oct @ 8:33am 
@Sir.Bork , thank you it good to know that you realy like it , i have spend so much time on it that i cant tell anymore if its good or not , but SE2 as such a big potential that this ship will look bad compare to what big builders will do ones we get a lot more blocks
Sir.Bork 3 Oct @ 5:49am 
dude it looks awesome inside! i got lost so many times with my jaw dropped, be proud of that, and so much to fill. you got a great imagination
DriedRhino35087  [author] 3 Oct @ 5:47am 
@Sir.Bork , am not extremely proud of the interior and ideas but i will improve it a lot once we get new blocks and most probably rework rooms like the hangars , engine room and some others and at the same time improving the exterior
Sir.Bork 2 Oct @ 9:50pm 
oh i could have sworn i made a comment oh here, well, its amazing as usual, but ill always miss that long dark hallway with that blue light on the new versions, good stuff
DriedRhino35087  [author] 20 Sep @ 5:54am 
@Cmdr. DoomForge , i have tried but it dont work for me , well it technicely work but it only update the picture , if you place it down after updating it you still have the old version , plus it let people see the progress
Cmdr. DoomForge™ 19 Sep @ 3:27pm 
May I offer a suggestion: perhaps try just updating the blueprint save itself rather than having to re-upload with every "version" change? Or has Keen not enabled the ability to update a blueprint without it getting saved as a new one each time yet?
train06boy 15 Sep @ 10:36am 
she big lol