Command & Conquer 3: Tiberium Wars™

Command & Conquer 3: Tiberium Wars™

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Isengard
   
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2.093 MB
12 Sep @ 11:01am
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Isengard

Description
My attempt of making a isengard map
8 Comments
Henry The Hexapus 20 Sep @ 1:57am 
Thanks again. I know what I'm going to do with my weekend !
Wolf14Vargen14  [author] 20 Sep @ 1:42am 
Done, i put up a text file tutorial o limewire, so that you an read about how to do a very basic map, as a practise method

https://limewire.com/d/aR3OR#M6ndvQzixe
Henry The Hexapus 20 Sep @ 1:18am 
I wouldn't have dared to ask, but since you so kindly offer, I gladly accept.

That's really nice of you :gwent_love:
Wolf14Vargen14  [author] 20 Sep @ 12:54am 
@Henry The Hexapus If you want i could write a text based tutorial for how to make a map
Henry The Hexapus 20 Sep @ 12:39am 
@Wolf14Vargen14 I got it. Well, that's not really an issue indeed. It makes the map more strategic since I must rely only on air units.

I heard you about making maps : I tried several times without being able to do anything really conclusive. Maybe one day ...
Wolf14Vargen14  [author] 20 Sep @ 12:16am 
@Henry The Hexapus that is a bug due to the water most likely, which is under the whole map, as i did that to save myself the time, from making the river less time consuming, as making rivers is quite a pain in the neck, so to speak
Henry The Hexapus 19 Sep @ 11:29pm 
Hi Wolf14Vargen14,

As a huge fan of LOTR, I really appreciate you made this map.

Unfortunately, I got an issue.

I spawn on the left side of the map and could not go on the right side (a few steps after the path that cuts the map in two) with grounded units. The mouse cursor changes into a "forbidden sign" and I could not move my grounded units that far. Air units are fine though.

Maybe it's not an issue but intended. I would like to know for sure.

Thank you for contribution :gwent_love:
Wolf14Vargen14  [author] 12 Sep @ 11:03am 
the white circles are where green tiberium can be found, there is one blue tiberium, which is located where the worg lair would be on the BFME2 isengard, as a reference to it, note i used a image of isengard from lotr online for reference, at least an view from th eupside view, aka isometric view