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Trap Manager : Tested on Build 42.12.0 — compatible.
Trap Catch Timer Fix : Tested on Build 42.12.0 — compatible. The vanilla bug this mod fixes is still present in PZ 42.12.0.
Russian:
Trap Manager : Протестировано на Build 42.12.0 — совместимо.
Trap Catch Timer Fix : Протестировано на Build 42.12.0 — совместимо. Ванильная ошибка, которую исправляет мод, всё ещё присутствует в 42.12.0.
I fixed this myself by opening TM_SidebarTrapButton.lua, scrolling down to line 160, and changed the following text.
From:
self:showTooltip(getText("CFN_Home_Tooltip") or "Home Inventory")
To:
self:showTooltip(getText("Home Inventory") or "Home Inventory")
The Zones and Trap Manager tooltip texts on lines 158 and 162 were displaying correctly in-game, so I left those alone.
You can even see its effect in Trap Manager: the “Hours Alive” field for each trap reflects the fix (it resets on capture/cleanup). Thanks for the kind words!
Version 1.3 – Compatibility mod fix
-If Livestock Zones Expanded is enabled, the Zone button opens its window instead of vanilla.
-If [B42] Home Inventory Improved is enabled, the Home button sits to the right of Zone, and the Trap button sits to the right of Home.
This likely won’t affect mod load order, but I’ll run tests today to be sure. If anything still misbehaves, please let me know. Thanks again!