Total War: WARHAMMER III

Total War: WARHAMMER III

620 ratings
Guns of Erengrad
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units
Tags: mod
File Size
Posted
Updated
1.020 GB
11 Sep @ 4:27pm
19 Sep @ 6:05pm
10 Change Notes ( view )

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Guns of Erengrad

Description
Features
Adds a gunpowder themed lord, 2 heroes and several units for Kislev, plus a new building from which to recruit them.
No special features for the actual settlement of Erengrad yet.
This mod also includes reskins for both warsleds, Little Grom, and Streltsi

Requires Mixu's Unlocker
So the heroes will spawn in campaign

Translations
Russian, by Brother Lyney
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3569988899

German, by Balthasar23th
https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=3567697785

Spanish, by Nazgreg
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3566860190


-Content-
Generic Lord
Voivoda
Armed with a pistol and sabre, buffs for gunpowder units. The coat over his shoulders was trouble to rig so should be appreciated. Warhorse and sled options for mounts.

Generic Heroes
Kovnik
A sniper. No mounts. Very good at -you guessed it- sniping lords.

Voyin
Tough melee brawler. Armed with a bardiche, creepy facemask and coat stylishly hung off one shoulder.

Units
Ryadniks
Cheap pikemen. Peasant tier. Useful for bogging down targets.

Kvassniks
Molotov men. Anti-infantry

Zolnierzi
Pistol infantry, 360 firing arc and move while firing

Strazniks
Blunderbuss streltsi. Also less ap in melee.

Hadjuks
light sabre and pistol cav, very quick

Kreml Guard
Armour piercing melee with grenades that cause the dazed effect

Storozhi
Elite bayonet riflemen. Fast rate of fire and charge defence.

Kirasirs
Elite pistol and sabre cav. Good melee defence, can hold their own in protracted melee.

Artillery
Erengrad Mortars
mortar sleds.

Erengrad Cannons
cannon sleds.

Urugan Cannons
Organ gun sleds

The 3 artillery sleds have far worse range than their imperial or dwarfish counterparts, but make up for it with speed and manoeuvrability. This makes them more micro intensive, but potentially OP for those with the patience to circle them around enemy flanks to fire into the sides of units for absolutely devastating results.

Buy me a coffee
Would be much appreciated
https://ko-fi.com/calmnormaltime
240 Comments
Crowmeat 18 hours ago 
The voivoda looks awesome and I love the extra sled options. In the campaigns it feels like sleds got relatively weakened compared to bears or ice guard, so its nice to see a lord that buffs them too. Haven't played far enough to unlock the Voyin yet though.

Just need a hero that buffs cavalry and tzar guard now.
Calm&NormalTime  [author] 20 Sep @ 8:16am 
Voivoda and kovnik both buff streltsi with additonal range and reload speed
Calm&NormalTime  [author] 20 Sep @ 8:09am 
Sttazniks have gun axe blunderbusses
Braidborn the Broken 20 Sep @ 8:04am 
any possibility at all of perhaps getting a version that has all the new stuff and gives back the old Streltsi with the awesome Gun-Axes? I love all the other new units added, but those guns were sick (also idea, perhaps a Streltsi hero/lord would be nice.... with the gun-axe, we don't currently have a hero that really buffs them like Tzarina buffs Ice Guard or the... I forget the bear guy, buffs the bear units
Tinhead 20 Sep @ 5:53am 
Must be a mod clash then, I'll do some disabling and see if I can't root it out.
Calm&NormalTime  [author] 20 Sep @ 5:47am 
Just checked great book of grudges youtube vid and the names display there as well for him
Calm&NormalTime  [author] 20 Sep @ 5:45am 
They arent for me, i dont know what wpuld be causing that issue, hmmm
Tinhead 20 Sep @ 5:30am 
Fantastic looking units, sole issue is that in battle the units are all called PLACEHOLDER
Calm&NormalTime  [author] 20 Sep @ 4:29am 
I dont know what that would involve, sorry. Usually an sfo player makes a submod
Dr. Heinrich 19 Sep @ 6:58pm 
Please make this SFO compatible! My group never plays without SFO and I love this mod!