Slay the Spire

Slay the Spire

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Dota2 Relics
   
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1.398 MB
11 Sep @ 12:20am
11 Sep @ 8:05am
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Dota2 Relics

Description
About this mod

Adds 15 relics

Current Version: 1.1

Relic List

**BKB**
Usable 5 times. Right-click this relic to activate.
On activation: Dispel all debuffs, exhaust all Status and Curse cards, and gain Avatar for 5/4/3/2/1 turns. Cooldown: 3 turns.
(Avatar: Immune to debuffs and prevents Status/Curse cards from being obtained)

**Linken’s Sphere**
At the start of your turn, if you do not have Artifact, gain 1 Artifact.

**Divine Rapier**
At the start of combat, gain 20 Strength.
If you are attacked and your HP falls below 50%, this effect is transferred to the enemy.
Kill the enemy to reclaim the Divine Rapier.

**Satanic**
Right-click this relic to activate.
On activation: Dispel all debuffs and gain Unholy Rage. When Unholy Rage ends, you die. Cooldown: 3 turns.
(Unholy Rage: 200% lifesteal)

**Hand of Midas**
Right-click this relic to activate.
Choose 1 minion or an enemy with less than 10 HP and transform it into 20 gold. Cooldown: 1 turn.

**Blade Mail**
At the start of combat, gain 1 Thorns.
Right-click this relic to activate.
On activation: Gain Damage Return. Cooldown: 3 turns.
(Damage Return: Reflects 100% of damage received)

**Eul’s Scepter of Divinity**
Right-click this relic to activate.
When used on yourself: randomly dispel 1 debuff, become invulnerable, and end your turn.
When used on an enemy: randomly dispel 1 buff, make it invulnerable, and stun it for 1 turn.
Cooldown: 3 turns.

**Aegis of the Immortal**
When you take lethal damage, revive at the start of your next turn with full HP, then this relic will expire.
While Aegis is active, Divine Rapier will not be dropped.

**Orb of Venom**
Whenever an Attack card deals damage to an enemy, apply 1 Poison for each hit.

**Desolator**
At the start of combat, apply current stacks of Vulnerable to all enemies.
When you kill an enemy under Vulnerable, increase stacks by 1, up to a maximum of 30.

**Arcane Boots**
Right-click this relic to activate.
On activation: Gain Energy. Cooldown: N turns.

**Magic Wand**
Right-click this relic to activate.
On activation: Heal HP equal to current stacks and gain Energy equal to one third of the stacks.
Whenever an enemy uses a non-attack action, increase stacks by 1, up to a maximum of 20.

**Heart of Tarrasque**
Upon pickup, increase Max HP by 12.
At the start of each turn, heal 3% of your Max HP.

**Ring of Aquila**
On the first turn of combat, gain 3 Vigor, 6 Dexterity, and 1 Energy.

**Refresher Orb**
Right-click this relic and spend 1 Energy to activate.
On activation: Refresh the cooldown of all relics.
Discard your entire hand, then reshuffle the Exhaust and Discard piles into the draw pile and draw up to full hand.
Cooldown: 4 turns.

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Just a few words

This mod came about because in my first mod, the Katya mod, I added some Dota 2 relics. So I thought, why not make a full Dota relic pack? Halfway through development I searched the Workshop and found someone had already done it, haha. The other Dota 2 relic mod on the Workshop focuses on passive effects, while mine focuses more on authenticity and fun—though admittedly the power level is pretty over the top.

As always, the code is AI-assisted, and the images are also rerun through AI, so you can expect a fair share of bugs. If you run into any bugs or have balance suggestions, feel free to leave a comment anytime.

The BKB in this mod is not the same BKB as in the Katya mod, so there will be differences, and it won’t interact with Katya mod’s event bonuses.

In the future I plan to add more relics, such as Dagon, Manta Style,Abyssal Blade, Orchid, and so on. It depends on the reception of this mod

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My other mods

4 Comments
公孙少  [author] 8 hours ago 
@JesperGGSD 打得太丑陋了,明明瑞士轮发挥那么好,淘汰赛简直不像人
JesperGGSD 8 hours ago 
半支Wings已经结束啦TAT
公孙少  [author] 11 Sep @ 7:15am 
@这里有马枪怪,等级4 哈哈哈感谢,希望TI14能看到这半支Wings举盾
大佬的凯姐mod可太好了,还有,希望TI6的风能吹到TI14