Stellaris

Stellaris

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Sins of the Prophets: Stellaris Fixed?
   
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1.561 GB
10 Sep @ 2:37pm
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Sins of the Prophets: Stellaris Fixed?

Description
I do not take credit for this Mod I only fixed / combined some mods that bugged me
Original mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=751394361

Mods that was combined. Sins of the Prophets: NSC Compatibility Patch
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=840482374

Mods I barrowed code and slightly tweaked or added.
Sins of the Prophets 4.0 Fix. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3529728737
Sins of the Prophets Updated. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3306747204

Compatible with v4.0.23 sotrta?

Come join our Discord: https://discord.gg/9durxEz

Sins of a Solar Empire's best Halo mod has come to Stellaris!

Sins of the Prophets is an award winning and critically acclaimed mod for Sins of a Solar Empire: Rebellion. Swarms of fan requests to port the mod to Stellaris has lead to what you're about to experience!

We've brought our high quality ships and structures from the main mod on SoaSE over to Stellaris to allow you the chance to act out all your Halo space empire building fantasies! In addition, we've partnered with lossaa of Halo Universe Human Species and Halo Covenant Species to bring you UNSC style human portraits and cities plus portraits of multiple Covenant client races, with Geoffers747 from the Halo UNSC Overhaul mod to bring you a complete UNSC namelist, with Winters from Halo Emblems to give you access to a great selection of emblems, as well as with Trace Projectile of Trace's Empire Customization to bring you Covenant and Sangheili cityscapes! A big thank you goes out to Fal' Soram, who set up the engine trails for many of our vanilla UNSC units, and taught us how to do so for the future.

If you enjoy playing with our ships in Stellaris, but desire a more visceral combat experience please come take a look at the primary mod on Sins of a Solar Empire: Rebellion at http://www.moddb.com/mods/halo-sins-of-the-prophets

Some Covenant assets have been created in a partnership with Homefront, a Homeworld 2 Halo mod: http://www.moddb.com/mods/halo-homefront/

Features native support for "Aesthetic Cinematic Gameplay", "Planetary Assault Army & Ship", "Space Combat Expanded" (Carrier/Dreadnought), and "Stellar Expansion - Voidcraft".

For a version to use with achievements and ironman mode, please see: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1431928288

For compatibility with "Realistic Ships" please get this patch in addition to this mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1437630372

For compatibility when using "Real Space - System Scale" and "Gigastructural Engineering" at the same time please get this patch in addition to this mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2465565751

For compatibility with any mod that changes the default Humanoid portrait group please get this patch in addition to this mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1422287488

UNSC models:
Construction ship: Scholte
Science ship: Winter
Colony ship: Phoenix
Transport ship: Phoenix Refit
Corvette: Paris
Frigate: Charon
Destroyer: Halberd
Cruiser: Marathon
Battleship: Valiant
Titan: Infinity
Colossus: Artemis
Juggernaut: Thanatos
Mega Shipyard: Titan Factory
Fighter: C712 Longsword
Bomber: C709 Longsword

Covenant models:
Construction ship: DRA
Science ship: DAS
Colony ship: ACD
Transport ship: DSC
Corvette/Frigate: CAR
Destroyer: CPV
Cruiser: CCS
Battleship: ORS
Titan: Esgem-pattern CAS
Colossus: DOS
Juggernaut: OSS
Mega Shipyard: Unyielding Hierophant
Fighter: Type-27 Banshee (aka. Space Banshee)
Bomber: Seraph