Project Zomboid

Project Zomboid

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Generator Tweaks - Fuel
   
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240.610 KB
9 Sep @ 2:40pm
16 Sep @ 9:36am
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Generator Tweaks - Fuel

Description
Generator Tweaks - Fuel lets you fine-tune fuel usage, capacity, and alerts for generators:

- Fuel Consumption: Set how often fuel is consumed and adjust usage per appliance like washers, dryers, stoves, fridges, lights, pumps, and more.
- Low Fuel Alarm: Enable a warning sound when fuel drops below a set threshold, with customizable volume and sound file.
- ADD FUEL NOCAP: Adds a new option to refuel generators beyond the vanilla limit, using allowed fluid types you define.
- Max Fuel: Set the maximum fuel capacity percentage for generators.

All features can be customized in the sandbox options.
Mod options simply mirror sandbox settings and cannot override multiplayer server configurations.

Check out more of my QoL mods:
https://gtm.steamproxy.vip/profiles/76561198045899180/myworkshopfiles/?appid=108600

If you enjoy the mod, consider giving it a star on GitHub:
https://github.com/ribas89/project-zomboid-ribs-mods/

Workshop ID: 3565386560
Mod ID: GeneratorTweaksFuel
3 Comments
cola98765 23 Sep @ 10:52am 
great idea, I was just looking for something like that as freezer uses absurd power compared to stoves, and the solar panel mod is balanced as if generator was 100% efficient so you needed large amount of panels and batteries...
...but I play on B41, which makes the game not load if forced anyway.
ribs  [author] 11 Sep @ 2:43pm 
Hi, this already works. The mod allows values over 100%. If yours never goes past 100% you did not install the core module . https://gtm.steamproxy.vip/workshop/filedetails/?id=3565376571 Install the core, overwrite the game file inside it as the instructions say, then enable this module. That unlocks the extended fuel.
tt_mcswag 10 Sep @ 5:50pm 
Could you add a working Generator Time Remaining and Generator Condition that takes into account the NOCAP setting? Maybe allowing the generator info to display values greater than 100%